-
Notifications
You must be signed in to change notification settings - Fork 467
/
win.rs
86 lines (66 loc) · 2.18 KB
/
win.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
use windows::Win32::{
Foundation::HANDLE,
Graphics::Direct3D12::*,
System::IO::{OVERLAPPED, OVERLAPPED_0_0},
};
#[test]
fn test() {
let mut o = OVERLAPPED { Internal: 1, InternalHigh: 2, Anonymous: unsafe { std::mem::zeroed() }, hEvent: Default::default() };
assert_eq!(o.Internal, 1);
o.Internal = 10;
assert_eq!(o.Internal, 10);
assert_eq!(o.InternalHigh, 2);
o.InternalHigh = 20;
assert_eq!(o.InternalHigh, 20);
assert_eq!(o.hEvent, HANDLE(0));
o.hEvent = HANDLE(1);
assert_eq!(o.hEvent, HANDLE(1));
unsafe {
assert_eq!(o.Anonymous.Pointer, core::ptr::null_mut());
}
unsafe {
assert_eq!(o.Anonymous.Anonymous.Offset, 0);
assert_eq!(o.Anonymous.Anonymous.OffsetHigh, 0);
}
o.Anonymous.Anonymous.Offset = 100;
o.Anonymous.Anonymous.OffsetHigh = 200;
unsafe {
assert_eq!(o.Anonymous.Anonymous.Offset, 100);
assert_eq!(o.Anonymous.Anonymous.OffsetHigh, 200);
}
o.Anonymous.Anonymous = OVERLAPPED_0_0 { Offset: 10, OffsetHigh: 20 };
unsafe {
assert_eq!(o.Anonymous.Anonymous.Offset, 10);
assert_eq!(o.Anonymous.Anonymous.OffsetHigh, 20);
}
}
#[test]
#[cfg(target_arch = "aarch64")]
fn test_arch() {
assert_eq!(core::mem::size_of::<OVERLAPPED>(), 32);
}
#[test]
#[cfg(target_arch = "x86_64")]
fn test_arch() {
assert_eq!(core::mem::size_of::<OVERLAPPED>(), 32);
}
#[test]
#[cfg(target_arch = "x86")]
fn test_arch() {
assert_eq!(core::mem::size_of::<OVERLAPPED>(), 20);
}
#[test]
fn d3d() {
assert_eq!(core::mem::size_of::<D3D12_INDIRECT_ARGUMENT_DESC>(), 16);
assert_eq!(D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW.0, 3);
let mut desc = D3D12_INDIRECT_ARGUMENT_DESC {
Type: D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW,
Anonymous: D3D12_INDIRECT_ARGUMENT_DESC_0 { VertexBuffer: D3D12_INDIRECT_ARGUMENT_DESC_0_4 { Slot: 123 } },
};
assert_eq!(desc.Type, D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW);
desc.Type = D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT;
assert_eq!(desc.Type, D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT);
unsafe {
assert_eq!(desc.Anonymous.VertexBuffer.Slot, 123);
}
}