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wrong fragment shader source in example #33555

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notnot opened this issue May 11, 2024 · 0 comments
Open

wrong fragment shader source in example #33555

notnot opened this issue May 11, 2024 · 0 comments
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Content:WebAPI Web API docs needs triage Triage needed by staff and/or partners. Automatically applied when an issue is opened.

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@notnot
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notnot commented May 11, 2024

MDN URL

https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Using_textures_in_WebGL

What specific section or headline is this issue about?

The fragment shader

What information was incorrect, unhelpful, or incomplete?

The given fragment shader source on the tutorial page can't be compiled by the browser. Is says WebGL 3.0 or higher is required, and a few more errors.

What did you expect to see?

A working program.

Do you have any supporting links, references, or citations?

No response

Do you have anything more you want to share?

The code on github contains fragment shader source that is complied just fine, and it all works.

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@notnot notnot added the needs triage Triage needed by staff and/or partners. Automatically applied when an issue is opened. label May 11, 2024
@github-actions github-actions bot added the Content:WebAPI Web API docs label May 11, 2024
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Labels
Content:WebAPI Web API docs needs triage Triage needed by staff and/or partners. Automatically applied when an issue is opened.
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