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package.json
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package.json
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{
"name": "@litecanvas/litecanvas",
"version": "0.33.2",
"description": "Lightweight HTML5 canvas engine suitable for small games and animations.",
"license": "MIT",
"author": "Luiz Bills <luizbills@pm.me>",
"contributors": [],
"devDependencies": {
"esbuild": "^0.20.1"
},
"homepage": "https://litecanvas.github.io/about.html",
"repository": {
"type": "git",
"url": "git+https://github.com/litecanvas/game-engine.git"
},
"bugs": {
"url": "https://github.com/litecanvas/game-engine/issues"
},
"types": "types/index.d.ts",
"main": "src/index.js",
"type": "module",
"scripts": {
"start": "esbuild src/index.js --bundle --watch --outfile=dist/dist.js --servedir=.",
"build": "node script/build.js",
"gzip-size": "gzip -c dist/dist.min.js | wc -c | xargs printf \" Gzip size: %s bytes\n\"",
"format": "npx prettier -w src/*",
"prepare": "npm run build && npm run gzip-size"
},
"keywords": [
"canvas",
"2d",
"game",
"html5",
"gamedev"
],
"files": [
"dist",
"src",
"types"
]
}