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setCursorCatched() overload for raw input #7326

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Frosty-J opened this issue Jan 22, 2024 · 0 comments
Open

setCursorCatched() overload for raw input #7326

Frosty-J opened this issue Jan 22, 2024 · 0 comments

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@Frosty-J
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In certain games, it is desirable to disable mouse acceleration (enhanced pointer precision) when catching the cursor. On desktop, this can be achieved with GLFW_RAW_MOUSE_MOTION, and in JavaScript with unadjustedMovement. On Android, I think you get acceleration whether you like it or not.

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