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The text was updated successfully, but these errors were encountered:
PilzHere
changed the title
Gdx.input.setCursorCatched(true) crashes app on macOs with M1 chip
Gdx.input.setCursorCatched(true) crashes app on macOs with M1 chip 🐛 :desktop:
Sep 17, 2022
PilzHere
changed the title
Gdx.input.setCursorCatched(true) crashes app on macOs with M1 chip 🐛 :desktop:
Gdx.input.setCursorCatched(true) crashes app on macOs with M1 chip
Sep 17, 2022
Issue details
Calling this particular function on macOs with M1 chip crashes the app:
Reproduction steps/code
api "com.badlogicgames.gdx:gdx-lwjgl3-glfw-awt-macos:$gdxVersion"
build.gradle
Version of libGDX and/or relevant dependencies
Stacktrace
link
Content from
hs_err_pid28244.log
link
Please select the affected platforms
The text was updated successfully, but these errors were encountered: