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I add a banner subview in top of the libgdx view just like this->
All my buttons are set with scene2d, but i notice that i have to press below the buttons to get the changed event.
if i do not add the banner view there is no problem about pressing the buttons.
I was looking the source code in the robovm back-end and i think the problem is the function getBounds, cause you are getting the size of all the screen, and not the view that is using libgx
I add a banner subview in top of the libgdx view just like this->
All my buttons are set with scene2d, but i notice that i have to press below the buttons to get the changed event.
if i do not add the banner view there is no problem about pressing the buttons.
I was looking the source code in the robovm back-end and i think the problem is the function getBounds, cause you are getting the size of all the screen, and not the view that is using libgx
As mario said in this comment its an issue with Libgdx. http://robovm.com/robovm-1-5-released-cross-platform-development-robopods/#comment-2128199229
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