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nsb_steam_board.py
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nsb_steam_board.py
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import datetime
import nsb_database
import nsb_format_points
import nsb_steam
##character
#All-Char DLC, All-Char, story mode, Aria, Bard, Bolt, Cadence, Coda, Diamond, Dorian, Dove, Eli, Mary, Melody, Monk, Nocturna, Tempo, None
##Mode
#Speed, Score, Deathless, Daily, None
##dlc
#True, False
##seeded
#True, False
##coop
#True, False
##customMusic
#True, False
##extras
extras = ['no return', 'hard', 'phasing', 'mystery', 'randomizer']
def extractCharacter(name):
names = ['all chars dlc', 'all char', 'story mode', 'aria', 'bard', 'bolt',
'coda', 'dorian', 'dove', 'eli', 'melody', 'monk',
'nocturna', 'diamond', 'tempo', 'mary']
for i in names:
if i in name:
return i
if checkCadence(name):
return 'cadence'
print('unknown character in board {}'.format(name))
return None
def checkCadence(name):
delete = ['hardcore', 'seeded', 'deathless',
'speedrun', 'co-op', 'custom', '_prod', '_dev', 'dlc']
delete += extras
for i in delete:
name = name.replace(i, '')
name = name.replace(' ', '')
return name == ''
def checkSeeded(name):
return 'seeded' in name
def checkDLC(name):
return 'dlc' in name
def checkCoop(name):
return 'co-op' in name
def checkCustomMusic(name):
return 'custom' in name
def checkExtraModes(name):
extraModes = []
for mode in extras:
if mode == 'hard':
if ('coda' in name) & ('hard mode' in name):
extraModes.append(mode)
elif 'hard_prod' in name:
extraModes.append(mode)
elif mode in name:
extraModes.append(mode)
return extraModes
def extractMode(name):
if '/' in name:
return 'daily'
if 'speedrun' in name and 'deathless' in name:
return None
if 'deathless' in name:
return 'deathless'
if 'speedrun' in name:
return 'speed'
if 'hardcore' in name:
return 'score'
print('unknown mode in board {}'.format(name))
return None
def extractAvailability(name):
if '_dev' in name:
return 'dev'
if '_prod'in name:
return 'prod'
return 'normal'
class steam_board:
def __init__(self, index_entry):
name = index_entry['name'].lower()
self._availability = extractAvailability(name)
self._character = extractCharacter(name)
self._mode = extractMode(name)
self._date = self.extractDate(name)
self._seeded = checkSeeded(name)
self._coop = checkCoop(name)
self._customMusic = checkCustomMusic(name)
self._dlc = checkDLC(name)
self._extra = checkExtraModes(name)
self.name = self.nice_name()
self._name = name
self._url = index_entry['url']
if self.toofzSupport():
self.url = self.toofzUrl()
else:
self.url = None
def nice_name(self):
##TODO: Make up a pretty solution for all boards and write/implement
if self.daily():
return str(self._date)
if self._character == None or self._mode == None:
return 'None'
result = self._character
if self._extra:
result += ' ' + ' '.join(self._extra)
if self._customMusic:
result += ' custom music'
if self._coop:
result += ' co-op'
if self._seeded:
result += ' seeded'
result += ' ' + self._mode
if self._dlc:
result += ' Amplified'
return result.title()
def __str__(self):
return self.name
def __repr__(self):
name = ''
name += 'DLC: ' + str(self._dlc) + '\n'
name += 'character: ' + str(self._character) + '\n'
name += 'mode: ' + str(self._mode) + '\n'
name += 'seeded: ' + str(self._seeded) + '\n'
name += 'coop: ' + str(self._coop) + '\n'
name += 'customMusic: ' + str(self._customMusic)
return name
def daily(self):
return self._mode == 'daily'
def extractDate(self, name):
if not self.daily():
return None
name = name.replace('_dev', '')
name = name.replace('_prod', '')
sp = name.split()[0]
sp = sp.split('/')
return datetime.date(int(sp[2]), int(sp[1]), int(sp[0]))
def maxLeaderboardEntries(self):
#if self._customMusic:
#return 1
if self._coop:
return 3
if self._seeded:
return 5
if self._mode == 'deathless':
return 5
if self._mode == 'score':
return 5
if self._mode == 'speed':
return 5
if self._mode == 'daily':
return 3
return None
def maxCompareEntries(self):
return 100
def include(self):
if self._availability != 'prod':
return False
if self._customMusic:
return False
if self._coop and self._seeded:
return False
if self._seeded and self._mode == 'deathless':
return False
if self._mode == 'daily':
return False
if self._character == None:
return False
if self._coop:
return False
if self._mode == 'deathless':
if self._character == 'all char' or self._character == 'all chars dlc' or self._character == 'story mode':
return False
if self._seeded:
if self._character == 'all char' or self._character == 'all chars dlc' or self._character == 'story mode':
return False
return True # <3 Grimy
if self._mode != None:
return True
return False
def toofzChar(self, char):
if char == 'all char':
return 'all-characters'
if char == 'all chars dlc':
return 'all-characters-amplified'
if char == 'story mode':
return 'story-mode'
return char
def toofzSupport(self):
if self._coop or self._customMusic:
return False
if self._mode == None:
return False
if len(self._extra) > 1:
print('toofz doesnt support >1 extra modes')
return False
return True
def toofzUrl(self):
base = 'https://crypt.toofz.com/leaderboards/'
if self._dlc:
base += 'amplified/'
if self.daily():
return base + 'daily?date=' + self._date.strftime('%Y-%m-%d')
#https://crypt.toofz.com/leaderboards/daily?date=2015-05-27
char = self.toofzChar(self._character)
mode = self._mode
if self._seeded:
mode = 'seeded-' + mode
if self._extra:
mode += '/' + self._extra[0].replace(' ', '-')
return base + '%s/%s'%(char, mode)
def parseResponse(self, response):
return nsb_database.xmlToList(response, 'leaderboard')
def getTwitterHandle(self, person, twitter):
return nsb_steam.getTwitterHandle(int(person['steam_id']), twitter)
def entriesToReportOnPointsDiff(self):
#return 5
return 3 ##lower tweet rate
def entriesToReportOnRankDiff(self):
#return 10
return 5 ##lower tweet rate
def entriesToPrivateReportOnPointsDiff(self):
return 100
def entriesToPrivateReportOnRankDiff(self):
return 100
def report(self, person, hist, twitter):
if hist is None:
if person['rank'] <= self.entriesToReportOnRankDiff():
return True
#Check for private tweet
if person['rank'] <= self.entriesToPrivateReportOnRankDiff():
twitter_handle = self.getTwitterHandle(person, twitter)
if twitter_handle:
return True
return False
#If the person haven't improved points, return false
if float(hist['points']) >= person['points']:
return False
#Check for public tweet
if person['rank'] <= self.entriesToReportOnRankDiff():
return True
#Check for private tweet
if person['rank'] <= self.entriesToPrivateReportOnRankDiff():
twitter_handle = self.getTwitterHandle(person, twitter)
if twitter_handle:
person['twitter_username'] = twitter_handle
return True
return False
def formatPoints(self, points):
points = int(points)
if self._mode == 'speed':
time = nsb_format_points.scoreAsMilliseconds(points)
return nsb_format_points.formatTime(time)
if self._mode == 'score':
return str(int(points))
if self._mode == 'deathless':
return nsb_format_points.formatProgress(points)
def relativePoints(self, points, prevPoints):
points = int(points)
prevPoints = int(prevPoints)
if self._mode == 'speed':
points = nsb_format_points.scoreAsMilliseconds(points)
prevPoints = nsb_format_points.scoreAsMilliseconds(prevPoints)
return nsb_format_points.relativeTime(points, prevPoints)
if self._mode == 'score':
return nsb_format_points.relativeScore(points, prevPoints)
if self._mode == 'deathless':
return nsb_format_points.relativeProgress(points, prevPoints)
def impossiblePoints(self, person):
if self._mode == 'score' and person['points'] > 1000000:
return True
return False
def unit(self):
if self._mode == 'score':
return 'gold'
return None
def pre_unit(self):
if self._mode == 'deathless':
return 'streak'
if self._mode == 'speed':
return 'time'
return None
def getUrl(self, person):
if self._mode == 'daily':
return self.url
if not self.url:
return ''
return self.url + '?id=' + str(person['steam_id'])