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I'm not 100% sure this is correct as technically the value of
__debugger_skip__ could change in the current frame while we are
stepping into it, but that is likely super rare, and the slowdown
that this create is problematic.
There is still a small overhead for me, but this should make the
experience much better.
See spyder-ide/spyder-kernels#458,
#13972,
spyder-ide/spyder#20571,
#14382
see spyder-ide/spyder#20571
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