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Change Log

[0.12.0] - 2024-05-05

  • Updated many dependencies - in particular the new winit release is a bit change.
  • Fix some unsaftey issue in the handling of text - PR #746
  • Added Io::add_key_analog_event for supporting analog key events such as gamepad sticks - PR #728
  • Added begin_popup_context_* methods - PR #738
  • Use correct alpha blending function (problem described here - PR #756
  • Minimum supported version of Rust (MSRV) is now 1.70 - PR #747

[0.11.0] - 2023-04-05

  • Added API to add callbacks to draw list for advanced custom drawing - PR#702
  • Added OwnedDrawData API for usage like multithreaded renderers - PR#721
  • MSRV bumped to 1.64 (will likely still work in 1.60 with pinning of some indirect dependencies) - PR#718
  • Examples now use copypasta crate for clipboard handling, as it is more maintained - PR#715
  • Update glow to 0.12 (from v0.10)- PR#711 (and also PR#712)
  • Fixed handling of modifiers keys - PR#710
  • There is a new "viewport" renderer which uses the docking branch's multi-viewport handling! - PR#619

0.10.0 - 2023-01-16

  • Breaking: Removed im_str! macro - deprecated since v0.8.

    ui.button(im_str!("Example")) just becomes ui.button("Example") and ui.button(&im_str!("My age is {}", 100)) becomes ui.button!(format!("My age is {}", 100))

  • Breaking: Updated to Dear ImGui 1.89.2.

    This introduces some breaking changes like the imgui::Key now contains a full set of keys (previously it was a small subset of to cover copy/paste/undo)

    Also note Key::KeyPadEnter was renamed to KeypadEnter

  • freetype feature can now locate required libraries either via pkg-config or vcpkg

  • Breaking (partially): ImageButton::new is now deprecated, replaced by ui.image_button_config(...).

    The old new method should be backwards-compatible in most common situations. Exception is if the ImageButton builder struct was explicitly specified, say in a method like fn configure_my_button(button: &mut imgui::ImageButton) (in which case either change ImageButton to ImageButtonDeprecated, or update to the new constructor)

  • Breaking: Key, StyleColor, and StyleVar enums are now marked as non-exhaustive.

  • Updated imgui-winit-support and imgui-sdl2-support to use new "event based IO" (detailed in the Dear ImGui 1.87 release notes, but basically it aims to improve behaviour at low frame rates). Existing custom backends should work without changes, but are advised to update to the new API.

  • Accept usize and isize for parameters which use DataTypeKind (such as Ui::input_scalar). This treats them as u64/i64 (or u32/i32) as appropriate

  • The examples directories have been reorganized slightly.

    There is now an example in imgui-glium-renderer showing basic usage, consistent with the glow.

0.9.0 - 2022-11-30

  • MSRV is now 1.57. We soft-updated to this to Rust 1.54 in the v0.8.0 release (with a feature min-const-generics), which has now been removed (and as such, we resume having no default features). Rust 1.56 is required for the Rust 2021 edition, and 1.57 is required by some dependencies

  • Upgraded from Dear ImGui 1.84.2 to 1.86. See the 1.85 and the 1.86 release notes

  • Upgraded winit version to v0.27 for imgu-winit-support

  • The imgui-winit-support and imgui-glow-renderer re-export winit and glow respectively to make setup easier for simple projects. PR #676

  • BREAKING: Removed push_style_colors and push_style_vars. Instead, use push_style_color in a loop. This was deprecated in 0.7.0 and should have been removed in 0.8.0. This also removes their associated tokens.

  • BREAKING: Ui now does not have a lifetime associated with it, but is only ever given to users in the form of &mut Ui. Additionally, the render function has been moved to the Context instead of Ui.

  • BREAKING: SharedFontAtlas now hides an Rc within its wrapper -- this simplifies the codebase and more accurately reflects how we expect SharedFontAtlas to be used (ie, you're probably going to set it up once, and then give it around, rather than constantly edit it). SharedFontAtlas users, if this change is very bad for you, please let us know with issues!

  • BREAKING: Id is now a simpler facade, but requires the Ui struct to generate. push_id, equally, has been split into multiple functions for simplicity. New example imgui-examples/examples/id_wrangling.rs shows some of the push_id usage

  • Added imgui-sdl2-support to provide a simple ImGui platform wrapper. Please give it a try! Thank you to @NightShade256 for implementing this here

  • BREAKING: We now only support glium 0.30. We're in a difficult position supporting arbitrary glium versions in our renderer, since glium is only in a semi-maintained state. glium users, please get in contact in issues to let us know what will work best for your needs!

  • Added InputScalar and InputScalarN. These are the core Input modules that Dear ImGui uses, and ultimately what InputFloat and InputInt turn into. See deprecation of InputFloat and InputInt as a result. Thank you to @EmbersArc for implementing this here.

  • BREAKING: ui.input_int and ui.input_float now return InputScalar<'ui, 'l, f32/i32>, instead of InputFloat/InputInt. This struct has all of the same flags as InputFloat and InputInt did.

  • DEPRECATED: InputFloat and InputInt have been deprecated. ui.input_float and ui.input_int are not, however, and instead will just call input_scalar as appropriate. Therefore, please switch your code to ui.input_float or ui.input_int.

  • Added add_polyline method to DrawListMut, which binds to Dear ImGui's AddPolyline and AddConvexPolyFilled

  • BREAKING: The following structs have had their new method changed and deprecated; they now also take ui in their new, but you should create them on the Ui struct instead.

    • Window should be made with ui.window - e.g ui.window("My Window").build(|| { ui.text("Contents") });
    • ChildWindow should be made with ui.child_window
    • MenuItem should be made with ui.menu_item or ui.menu_item_config.
    • DragDropSource and DragDropTarget should be made with ui.drag_drop_source_config or ui.drag_drop_target. Both of these methods, and the DragDrop API in general, are likely to change.
  • Added docking feature which builds against the upstream docking branch. Only basic API is exposed currently, just enough to enable the docking imgui_context.io_mut().config_flags |= imgui::ConfigFlags::DOCKING_ENABLE; - a safe API for programtically docking windows and so on will be added later (until then the internal docking API can be accessed, imgui::sys::igDockBuilderDockWindow and so on)

  • Fixed dpi related issues when not in HiDpiMode::Default mode. The wrong scale factor was used when converting winit physical size to logical size, causing the imgui display size to be incorrect.

  • Fixed creation of .crate (published to crates.io) so required files for freetype feature are included

  • Added binding to TextFilter API. PR #658

0.8.0 - 2021-09-17

Welcome to the 0.8.0 update. This is one of the largest updates imgui-rs has ever seen; it will generate errors in a 0.7 project, but hopefully it should be both quick to fix, and enjoyable to update. See our release page for more information and a list of contributors to this cycle. Thank you to everyone who uses imgui-rs, files issues, and spend their time and effort to PR new changes into the codebase. Because of all that effort, this is by far the best imgui-rs has looked!

  • Removed ImStr and ImString from the API. Currently im_str! is deprecated and will be removed in 0.9.0. To change your code:

    • If you were just wrapping a string literal, like im_str!("button"), just use "button". (Help: the regex im_str!\("((?:(?=(\\?))\2.)*?)"\), replacing matches with "$1", can get the majority of these quickly.);
    • If you were formatting, like &im_str!("My age is {}", 100), you can now just use format like format!("My age is {}, 100). Notice that due to the trait bounds, you can pass the string in directly too.
  • BREAKING: Most tokens through the repository (eg. WindowToken, TabBarToken, FontStackToken, etc) now allow for permissive dropping -- i.e, you don't need to actually call the .end() method on them anymore. In exchange, these tokens have taken on a lifetime, which allows them to be safe. This could make some patterns impossible. Please file an issue if this causes a problem.

    • end() no longer takes Ui. This is a breaking change, but hopefully should be trivial (and perhaps nice) for users to fix. Simply delete the argument, or add a _ before the token's binding name and allow it to be dropped on its own. In our code, we tend to write these now like:
if let Some(_t) = ui.begin_popup("example") {
  // your code here
}
  • BREAKING: Created with_x variants for most functions which previously took multiple parameters where some had default arguments in the C++. This makes calling most functions simpler and more similar to the C++.

    • The most likely breaking changes users will see is button and same_line now take one fewer parameter -- if you were calling button with [0.0, 0.0], simply delete that -- otherwise, call button_with_size. Similarly, for same_line, if you were passing in 0.0. simply delete that argument. Otherwise, call same_line_with_pos.
  • ADDED: support for the tables API which was added in dear imgui 1.80. We currently have this feature gated behind tables-api. You should feel safe to use this in stable production, but be aware of two things:

    1. The tables API is marked as "beta" meaning that it may change with fewer stability promises. This is unlikely and it seems fairly settled.
    2. There are a few cases where the tables API will segfault by dereferencing a NULL where it should instead ASSERT and crash. This is simply annoying because you won't get a stacktrace. See here for more info on that.. If this is fixed upstream, we will issue a patch.
  • ADDED: an imgui-glow-renderer which targets glow 0.10. Before release, this will be updated to target current 0.11 glow when further features are added. Thank you to @jmaargh for the work implementing this here!

  • UPGRADED: from v1.80 to Dear ImGui v1.84.2 See the Dear ImGui v1.84 release notes for more information. Thank you to @dbr for doing the work (twice actually) of upgrading the repository.

  • BREAKING: Reworked how callbacks on InputText and InputTextMultiline work.

    • REMOVED .callback_name() methods in favor of one method: .callback(FLAGS, CallbackStruct).
    • Wrapped callback kinds into their own enums, InputTextCallback and InputTextCallbackMultiline.
    • Created a trait, InputTextCallbackHandler.
    • To see how to create an InputText callback, see examples/text_callback.rs.
    • Finally, please note that editing an &mut String which contains \0 within it will produce surprising truncation within ImGui. If you need to edit such a string, please pre-process it.
  • ADDED: begin_disable and begin_enable methods. These add (finally) support for disabling any widget. Thank you to @dbr for implementing this here.

  • BREAKING: MSRV is now 1.54. This is gives us access to min-const-generics, which we use in a few places, but will gradually use more. Because this is the first time we've bumped MSRV intentionally, we have added a new feature min-const-generics, which is enabled by default. If you are pre-1.54, you can hang onto this update by disabling that feature. In our next update, this feature will be removed and we will commit to our MSRVs going forward. Thank you to @dbr for changing our CI infrastructure to support better MSRVs here.

  • BREAKING: Changed default version of Winit in imgui-winit-support to winit 0.25. Thank you to @repi for implementing this here.

    • Removed automatically adding default features for imgui-winit-support with the exception of the current default winit feature/dep version. If you want to not have the default features of winit with 0.25, set default-features = false and add winit-25 as a normal feature. Thank you to @dzil123 for the work implementing this here!
  • ADDED: Support for the freetype font rasterizer. Enabled by the non-default freetype feature, e.g imgui = {version = "...", features=["freetype"]}) Thank you to @dbr for this work implementing this here.

  • ADDED: doc alias support throughout the repository. You can now, inside the docs, search for imgui-rs functions by their Dear ImGui C++ names. For example, searching for InputText will pull up Ui::input_text. This was quite a lot of documentation and effort, so thank you to @toyboot4e for implementing this here.

  • ADDED: text hinting into InputText. Thank you to @lwiklendt for implementing this here.

  • BREAKING: Reworked .range calls on Slider, VerticalSlider, and Drag to simply take two min and max values, and requires that they are provided in the constructor.

    • To update without changing behavior, use the range T::MIN and T::MAX for the given numerical type (such as i8::MIN and i8::MAX).
    • Using .range is still maintained for simplicity, but will likely be deprecated in 0.9 and removed in 0.10!
  • DrawListMut has new methods to draw images

    • The methods are add_image, add_image_quad, and add_image_rounded. The imgui-examples/examples/custom_textures.rs has been updated to show their usage.
    • Additionally the imgui::draw_list module is now public, which contains the various draw list objects. While the add_* methods are preferred, imgui::draw_list::Circle::new(&draw_list_mut, ...).build() is equivalent
    • Finally, we have relaxed the limits around having multiple draw lists such that you can have multiple mutable draw lists of different kinds (ie, a foreground and a background at the same time.).
    • Thank you to @dbr for implementing these changes.
  • ADDED: the ButtonFlags which previously prevented invisible_button from being usable. Thank you to @dbr for implementing this change here.

  • BREAKING: PopupModal's new was reworked so that it didn't take Ui until build was called. This is a breaking change if you were invoking it directly. Simply move your ui call to build or begin.

  • BREAKING: Restored methods to access keyboard based on backend-defined keyboard map indexes. These allow access to most keys, not just those defined in the small subset of imgui::Keys (note the available keys may be expanded in future by imgui PR #2625)

    • The new methods on imgui::Ui are is_key_index_down, is_key_index_pressed, is_key_index_pressed_no_repeat, is_key_index_released, is_key_index_released
    • For example ui.is_key_released(imgui::Key::A) is same as ui.is_key_index_released(winit::events::VirtualKeyCode::A as i32) when using the winit backend
  • BREAKING: Modifies build style methods to allow the provide closure to return a value. The build call will then return Some(value) if the closure is called, and None if it isn't.

    • The most likely breaking changes users will see is that they will need to add semicolons after calling build, because these function no longer return ().
    • Thank you to @AngelOfSol for implementing this here.
  • BREAKING: Removed imgui::legacy which contained the old style of flags. The remaining flags in imgui::legacy have been updated to be consistent with other flags in the project.

    • imgui::legacy::ImGuiDragDropFlags were accidentally not cleared when they were remade in drag_drop.rs in v0.7.0.
    • imgui::legacy::ImGuiInputTextFlags is now imgui::input_widgets::InputTextFlags
    • imgui::legacy::ImGuiTreeNodeFlags is now imgui::widget::tree::TreeNodeFlags
    • imgui::legacy::ImDrawListFlags is now imgui::draw_list::DrawListFlags
  • Full (32-bit) unicode support is enabled in Dear Imgui (e.g. -DIMGUI_USE_WCHAR32 is enabled now). Previously UTF-16 was used internally.

    • BREAKING: Some parts of the font atlas code now use char (or u32) instead of u16 to reflect this.
      • Note: u32 is used over char in some situations, such as when surrogates are allowed
    • BREAKING (sorta): Dear Imgui now will use 32 bits for character data internally. This impacts the ABI, including sizes of structs and such, and can break some low level or advanced use cases:
      • If you're linking against extensions or plugins to Dear Imgui not written in Rust, you need to ensure it is built using -DIMGUI_USE_WCHAR32.
        • However, if the DEP_IMGUI_DEFINE_ vars are used properly, this is non-breaking.
      • If you're using features="wasm" to "link" against emscripten-compiled Dear Imgui, you need to ensure you use -DIMGUI_USE_WCHAR32 when compile the C and C++ code.
        • If you're using DEP_IMGUI_DEFINE_s for this already, then no change is needed.
      • If you're using .cargo/config to apply a build script override and link against a prebuilt Dear Imgui (or something else along these lines), you need to ensure you link with a version that was built using -DIMGUI_USE_WCHAR32.

0.7.0 - 2021-02-04

  • Upgrade to Dear ImGui v1.80. (Note that the new table functionality is not yet supported, however)

  • Ui::key_index() is now called internally when needed, and the various is_key_foo now take a Key directly: #416

    • is_key_down, is_key_pressed, is_key_released and key_pressed_amount now take a Key instead of u32 (breaking).
    • key_index is no longer public (breaking). If you need access to the key map, it can be accessed as ui.io().key_map[key] (If you need to do this, file a bug, since I'm open to exposing this if there's actually a use case).
  • winit 0.23/0.24 handling has been (hopefully) fixed: #420 (breaking, see also #412).

    • imgui-winit-support's winit-23 feature no longer supports winit version 0.24 (this caused an unintentional semver breakage before, unfortunately).
    • imgui-winit-support has a new winit-24 feature for 0.24 support.
    • By default imgui-winit-support feature now enables winit-24, and not winit-23 (by default it will always enable the latest).
  • The imgui crate no longer depends on gfx or glium directly: #420 (breaking, related to the previous change).

    • That is, the gfx and glium features are removed to reduce version compatibility issues going forward.
      • This only matters if you manually implement gfx or glium renderers without using the imgui-glium-renderer or imgui-gfx-renderer crates.
      • In the (somewhat unlikely) case you were relying on these this, you should define your own vertex type that's layout-compatible with imgui::DrawVert, and replace calls to imgui::DrawList::vtx_buffer() with imgui::DrawList::transmute_vtx_buffer::<MyDrawVert>(). You can see imgui_glium_renderer::GliumDrawVert and imgui_gfx_renderer::GfxDrawVert types respectively for examples of this, if needed, but it should be straightforward enough if you're already implementing a renderer from scratch.
    • This is admittedly less convenient, but avoids depending on any specific version of gfx or glium in the core imgui crate, which will ease maintenance and reduce unintentional breakage in the future.
  • Non-window DrawList support has been fixed/improved: #414

    • WindowDrawList has been renamed to DrawListMut, to reflect that it may refer to other kinds of draw lists, and is mutable, unlike imgui::DrawList (breaking).
    • Ui::get_background_draw_list() has been fixed when used outside of a window context, and now has an example.
    • Ui::get_foreground_draw_list() has been added, analogous to Ui::get_background_draw_list().
  • Added drag drop support, with a safe and an unsafe variant: #428

    • DragDropSource allows users to create a dragdrop payload which is either empty, of 'static + Copy data, or unsafe, allowing for theoretically arbitrary payloads.
    • DragDropTarget allows users to accept any of the above payloads.
    • Extensive documentation has been made on all of these features, hopefully as a target for future features.
  • ImColor (which is a wrapper around u32) has been renamed to ImColor32 in order to avoid confusion with the ImColor type from the Dear ImGui C++ code (which is a wrapper around ImVec4). In the future an ImColor type which maps more closely to the C++ one will be added.

    • Additionally, a number of constructor and accessor methods have been added to it ImColor, which are const fn where possible.
  • The im_str! macro can now be used in const contexts (when the format! version is not used).

  • im_str! now verifies that the parameter has no interior nuls at compile time. This can be avoided to get the old (truncating) behavior by forcing it to use the format!-like version, e.g. im_str!("for_some_reason_this_should_be_truncated\0 there {}", "").

    • This is not recommended, and is probably not useful.
  • Many functions are now const fn.

  • A large number of small functions are now #[inline], but many still aren't, so you probably will want to build with LTO for release builds if you use imgui heavily.

  • The io.config_windows_memory_compact_timer flag has been renamed to io.config_memory_compact_timer. This follows the similar rename in the C++ ImGui, and was done because it no longer only applies to window memory usage.

  • The variants of ColorEditInputMode and ColorEditDisplayMode have been renamed to be CamelCase instead of upper case (e.g. ColorEditFooMode::RGB => ColorEditFooMode::Rgb).

    • However, this change is probably not breaking (in practice if not in theory) because const aliases using the old names are provided.

0.6.1 - 2020-12-16

  • Support for winit 0.24.x
    • Note: this change was accidentally semver-breaking, see the caveat below.
  • Support multiple simultaneous winit versions in imgui-winit-support:
    • The latest will be if more than one is specified, and a single warning will be logged in debug builds (based on cfg!(debug_assertions)) at runtime if multiple are specified.
    • This is intended to make features behave a bit more closely to additively, and reduce the pain of using this crate in a larger workspace.
  • Avoid dropping mouse events when press/release are on the same frame (macos)
  • Substantial repository layout reorganization

Caveat: Semver broken in 0.6.1 in imgui-winit-support

Note from the future: imgui-winit-support@0.6.1 has been yanked. I don't believe the breakage impacted the other crates so I'm leaving those to avoid impacting non-winit usages.

This release accidentally broke semver, and should have been 0.7.0. It will be yanked when 0.7.0 is released, unless there are objections.

This happened when updating the glium/winit/glium versions, adding support for winit 0.24 and related. Unfortunately, while an attempt to avoid breakage was made, it happened regardless. This mainly happened as it was the holidays and not enough attention was paid to the changes in an urgent-sounding request for supporting the new version, and more care will be taken in the future to avoid cutting a hasty release without adequate testing.

As mentioned, the 0.6.1 release of imgui-winit-support has been yanked.

0.6.0 - 2020-11-15

Added

  • Io::peek_input_characters

Changed

  • Upgrade to cimgui / imgui 1.79
  • Upgrade to winit 0.23
  • Bump minimum Rust version to 1.43

0.5.0 - 2020-09-20

Added

  • Support for ConfigFlags::RENDERER_HAS_VTX_OFFSET in imgui-glium-renderer and imgui-gfx-renderer. This makes it possible to output large meshes (e.g. complex UIs) without problems when using these renderers
  • Ui::begin_tooltip to support using tooltips with stack tokens instead of closures
  • API for accessing the background drawlist
  • Tab bar / tab item API
  • Redesigned drag slider API

Changed

  • Upgrade to cimgui / imgui 1.78
  • Store per-texture sampler parameters in imgui-glium-renderer to support customizing them
  • Slider widget constructors no longer require the range parameter. Call the range function on the builder to set the range.

Fixed

  • Reduce unnecessary winit cursor changes which earlier caused cursor flickering or invalid cursors on some platforms (at least Windows)

Removed

  • Various things that were deprecated in imgui-rs 0.4.0

0.4.0 - 2020-05-27

Added

  • WebAssembly FFI shells

Changed

  • Redesign tree / collapsing header API
  • Bump minimum Rust version to 1.40 (at least xml-rs crate requires it)
  • Upgrade to glium 0.27 / winit 0.22
  • Switch Glium renderer to use GL_CLAMP_TO_BORDER

Fixed

  • Bug in font name length checking

0.3.1 - 2020-03-16

Fixed

  • Narrowed supported winit version range in imgui-winit-support

0.3.0 - 2020-02-15

Added

  • Add ChildWindow::movable
  • ImString now implements fmt::Write

Changed

  • Upgrade to cimgui / imgui 1.75
  • Bump minimum Rust version to 1.38 (at least backtrace crate requires it)
  • Upgrade to glium 0.26 / winit 0.21
  • Switch imgui-winit-support to 0.20+ by default. Winit 0.19 support is still available via the winit-19 feature flag
  • Resources used by examples are no longer included in the published crate

Removed

  • Various things that were deprecated in imgui-rs 0.2.0

Fixed

  • Fix toggling behavior on using MenuItem::build_with_ref and Selectable::build_with_ref.
  • ImString nul terminator handling

0.2.1 - 2019-09-09

Fixed

  • Fix backspace handling on macOS
  • Fix ImageButton bool return value

0.2.0 - 2019-09-07

Added

  • Window scrolling API
  • Full support for the column API
  • Almost all small utility functions from upstream API
  • Support for winit 0.20 alpha via winit-20 feature

Changed

  • Redesigned window API
  • Redesigned progress bar API
  • Redesigned color editor/picker API
  • Redesigned child window API (previously known as child frame)
  • Redesigned image / image button API
  • Redesigned combo box API
  • Redesigned selectable API
  • Redesigned slider API. Generic scalar sliders support all main data types and replace previous individual sliders (int, int2, int3, int4, etc...)
  • Redesigned menu API
  • Updated layout API
  • Renderer errors implement std::error::Error
  • Glium renderer re-exports imgui and glium
  • Gfx renderer re-exports imgui and gfx
  • These functions now take/return PathBuf: log_filename, set_log_filename, ini_filename, set_logfilename
  • ID stack manipulation now uses stack tokens
  • Parameter stack pushes must almost always be paired by a manual call to stack pop
  • Container widget tokens must be ended manually by calling end. Closure-based function (e.g. build()) are unaffected and do this automatically
  • Bump minimum Rust version to 1.36 (some dependencies, including winit, require MaybeUninit)
  • Upgrade to cimgui / imgui 1.72b

Removed

  • Various things that were deprecated in imgui-rs 0.1.0

0.1.0 - 2019-07-12

Added

  • Support for font atlas sharing
  • Support for using multiple fonts
  • Support for suspended contexts (useful for having multiple independent operating system windows)
  • Support for DX11 in imgui-gfx-renderer
  • Support for navigation input system
  • Support for backend/renderer name strings
  • Support for saving/loading INI settings manually
  • Pluggable clipboard support

Changed

  • imgui-sys is now almost completely automatically generated. This is a big breaking change in imgui-sys API
  • ImGui/Context API is now safer
  • The library context (known as Context, previously known as ImGui) is no longer Send or Sync
  • Many getter/setter APIs have been replaced with direct access to struct fields
  • [f32; 2] and [f32; 4] are now the main vector types. ImVec/ImVec4 and corresponding tuples are no longer used in the main API
  • imgui-gfx-renderer is parameterized over the color format, so Rgba8 and Srgba8 are both supported
  • imgui-winit-support has been rewritten to provide a more robust abstraction that is easier to use correctly
  • Parameter stack (e.g. StyleVar) manipulation is now done using push functions and automatically or manually droppable stack tokens
  • Upgrade to glium 0.25
  • Upgrade to cimgui / imgui 1.71
  • Bump minimum Rust version to 1.33

0.0.23 - 2019-04-10

Added

  • Support for image buttons: Ui::image_button
  • Ui::set_keyboard_focus_here
  • Support for window position pivot

Changed

  • Upgrade to gfx 0.18

Removed

  • Various things that were deprecated in imgui-rs 0.0.21 and 0.0.22

0.0.22 - 2019-02-05

Added

  • Ui::with_test_wrap_pos
  • Ui::get_content_region_max
  • Ui::get_window_content_region_min
  • Ui::get_window_content_region_max

Changed

  • Upgrade to cimgui 1.66.2+ / imgui 1.66b. This is a very big update, so there are a lot of breaking changes
  • Bump minimum Rust version to 1.31 (1.28 required by the glutin crate, and 1.31 required by the stb_truetype crate)
  • Upgrade to glium 0.23
  • Replaced imgui-glutin-support with imgui-winit-support

0.0.21 - 2018-10-11

Added

  • ImGui::mouse_down
  • ImGui::key_super
  • Ui::get_window_pos
  • Ui::is_window_focused
  • Ui::is_root_window_focused
  • Ui::is_child_window_focused
  • Ui::popup_modal
  • imgui-glutin-support crate
  • Support for custom textures

Fixed

  • Possible crash if rendering was skipped during a frame

Changed

  • Bump minimum Rust version to 1.26 (required by the parking_lot_core crate)

0.0.20 - 2018-08-13

Fixed

  • Clip rect regression in the glium renderer

Removed

  • Various things that were deprecated in imgui-rs 0.0.19

0.0.19 - 2018-08-12

Added

  • New things in imgui/cimgui 1.53.1
    • Style: Add PopupRounding, FrameBorderSize, WindowBorderSize, PopupBorderSize.
    • DemoWindow: Add no_close state.
    • Input: Add no_undo_redo method.
    • imgui-sys:
      • igStyleColorsDark and igStyleColorsLight
      • DragDrop low level API
      • igGetFrameHeight
      • igBeginCombo, igEndCombo
      • igSetItemDefaultFocus
      • igGetOverlayDrawList and igGetDrawListSharedData
      • ImFontConfig_DefaultConstructor
      • ImDrawList_AddImageRounded
  • Input: Add read_only and password methods.
  • Various utility functions
  • Support for changing the mouse cursor
  • Custom font support
  • Support for item grouping (group function)
  • Custom drawing with draw list manipulation
  • Drag widgets
  • Input: Add input_text_multiline method

Changed

  • Upgrade to imgui/cimgui 1.53.1
    • Rename Ui::show_test_window to Ui::show_demo_window. Keep redirection.
    • Rename sys::igGetItemsLineHeightWithSpacing to sys::igGetFrameHeightWithSpacing. Keep redirection.
    • Rename ImGuiTreeNodeFlags::AllowOverlapMode to ImGuiTreeNodeFlags::AllowItemOverlap. sys::igSetNextWindowContentSize(). Keep redirection.
    • Rename sys::ImGuiTextBuffer_append() helper to appendf().
    • Rename ImGuiStyleVar::ChildWindowRounding to ImGuiStyleVar::ChildRounding. Keep redirection.
    • Rename StyleVar::ChildWindowRounding to StyleVar::ChildRounding. Keep redirection.
    • Rename ImGuiCol::ChildWindowBg to ImGuiCol::ChildBg. Keep redirection.
  • Upgrade glium to 0.22.0. This updates winit to 0.16. This changes the way HIDPI are calculated. Depending on your needs, you may want to set HIDPI to 1 by setting the environment variable WINIT_HIDPI_FACTOR=1 if you use X11.
  • frame() now takes a single FrameSize argument
  • Bump minimum Rust version to 1.24
  • set_mouse_down takes button states by value, not by reference

Deprecated

  • Various imgui-sys things that were deprecated in imgui/cimgui 1.53.1
    • Obsolete sys::igIsRootWindowFocused() in favor of using sys::igIsWindowFocused(ImGuiFocusedFlags::RootWindow).
    • Obsolete sys::igIsRootWindowOrAnyChildFocused() in favor of using sys::igIsWindowFocused(ImGuiFocusedFlags::RootAndChildWindows).
    • Obsolete sys::igIsRootWindowOrAnyChildHovered() in favor of using sys::igIsWindowHovered(ImGuiHoveredFlags::RootAndChildWindows).
    • Obsolete sys::SetNextWindowContentWidth() in favor of using - Obsolete Window::show_borders. Use StyleVar instead.
    • Obsolete ImGuiCol::ComboBg. Use PopupBg instead.

Removed

  • Features that were removed in imgui/cimgui 1.53.1
    • Remove anti_aliased: bool final parameter of sys::ImDrawList_AddPolyline and sys::ImDrawList_AddConvexPolyFilled.
    • Remove ImGuiWindowFlags::ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure.
  • Various imgui-sys things that were deprecated in imgui/cimgui 1.52

0.0.18 - 2017-12-23

Added

  • is_item_hovered
  • tooltip
  • tooltip_text

Changed

  • Upgrade to imgui/cimgui 1.52
  • Upgrade to glium 0.19

Deprecated

  • Various imgui-sys things that were deprecated in imgui/cimgui 1.52

Removed

  • Non-namespaced flags
  • Various imgui-sys things that were deprecated in imgui/cimgui 1.51
  • Window::bg_alpha. Push a color change with with_color_var instead
  • color_edit3
  • color_edit4

0.0.17 - 2017-11-07

Added

  • Namespaced flags (e.g. ImGuiWindowFlags)
  • Color picker widget
  • Color button widget
  • imgui_sys is now re-exported as sys in the main create
  • imgui::get_style_color_name

Changed

  • Upgrade to imgui/cimgui 1.51
  • Adapt to latest cimgui API changes
  • Bump minimum Rust version to 1.20
  • Upgrade to bitflags 1.0
  • Various minor ImString/ImStr changes
  • text now accepts normal Rust strings. ImStr is still needed everywhere else

Fixed

  • Default impl for ImString was incorrect and could cause a crash

Deprecated

  • Non-namespaced flags
  • Various imgui-sys things that were deprecated in imgui/cimgui 1.51
  • Window::bg_alpha. Push a color change with with_color_var instead
  • color_edit3. Use color_edit instead
  • color_edit4. Use color_edit instead

Removed

  • ImStr -> str Deref. Use to_str instead.

0.0.16 - 2017-10-26

Added

  • OpenGL ES 2.0+ support in gfx and glium renderers
  • Separate OpenGL 2.0, 3.0, 4.0 shaders in both renderers. This should fix an issue with some systems that refuse to use old GLSL shaders with modern OpenGL contexts
  • ImGui::add_font_global_scale
  • Support for radio buttons

Changed

  • Upgrade to glium 0.18
  • imgui-gfx-renderer Renderer::init now requires a shaders: Shaders parameter. Please see examples/support_gfx/mod.rs for a shader resolution example
  • Bump minimum Rust version to 1.19 because some dependencies require it.

Fixed

  • Glium renderer now uses MinifySamplerFilter::Nearest. This fixes a blurry font issue in some configurations

Removed

  • ImString::from_string_unchecked
  • ImString::from_bytes_unchecked
  • ImStr::from_bytes_unchecked

0.0.15 - 2017-07-23

Added

  • Support for new_line function
  • Support for text size calculation
  • Support for scoped style customization
  • Support for scoped color customization
  • Support for child frames
  • Unsafe ImString/ImStr creation functions for advanced users:
    • ImString::from_utf8_unchecked (renamed from ImString::from_bytes_unchecked)
    • ImString::from_utf8_with_nul_unchecked
    • ImStr::from_utf8_with_nul_unchecked (renamed from ImStr::from_bytes_unchecked)

Changed

  • Button, selectable, histogram, plotlines, and progress bar accept size with Into<ImVec2>
  • ImString::new always succeeds and any interior NULs truncate the string. Breaking change
  • All builder constructor functions (e.g. Window::new) now take &Ui reference to tie the lifetime of the builder to it.
  • Bumped minimum Rust version to 1.17 because some dependencies require it.
  • Upgrade to glium 0.17

Deprecated

  • ImString::from_string_unchecked (please use ImString::new)
  • ImString::from_bytes_unchecked (renamed to ImString::from_utf8_unchecked)
  • ImStr::from_bytes_unchecked (renamed to ImStr::from_utf8_with_nul_unchecked)

Fixed

  • Histogram, plotlines, progressbar builders were not tied to the &Ui lifetime, so it was possible to misuse them.

0.0.14 - 2017-06-18

Added

  • ImString owned type for strings
  • Experimental support for gfx-rs in imgui-sys
  • Experimental renderer for gfx-rs

Changed

  • ImStr is now "a dear imgui -compatible string slice". This change significantly affects how strings are handled.
  • Upgrade to imgui/cimgui 1.50
  • Upgrade to bitflags 0.9

Fixed

  • String pointer compilation problems on ARM

0.0.13 - 2017-04-25

Changed

  • Make the crates publishable again after the Glium renderer separation

0.0.12 - 2017-04-25 [YANKED]

Added

  • Support for progress bar
  • Support for push/pop item width
  • Support for ID stack manipulation (integer values)
  • Support for 2-4 -element int sliders
  • Support for 2-4 -element float sliders
  • ImVec4::zero()
  • Into array and tuple conversions for ImVec2 and ImVec4
  • gfx 0.15 support in imgui-sys
  • gfx 0.15 renderer implementation

Changed

  • imgui-sys no longer includes glium support by default
  • Move Glium renderer to a separate crate

Removed

  • Window::always_vertical_scollbar (typo)
  • igPushStyleVavrVec (typo)
  • ImGuiInputTextFlags::with
  • ImGuiTreeNodeFlags::with
  • ImGuiWindowFlags::with

0.0.11 - 2017-02-15

Added

  • ImVec2::zero()
  • Support for buttons
  • Support for closing current popup
  • Window::always_vertical_scrollbar (fix typo)
  • igPushStyleVarVec (fix typo)

Changed

  • Upgrade to bitflags 0.8
  • Upgrade to glium 0.16
  • Replace libc dependency with std::os::raw
  • Upgrade cimgui to include MinGW compilation fix

Deprecated

  • Window::always_vertical_scollbar (typo)
  • igPushStyleVavrVec (typo)
  • ImGuiInputTextFlags::with
  • ImGuiTreeNodeFlags::with
  • ImGuiWindowFlags::with

0.0.10 - 2016-08-09

Changed

  • Upgrade to glium 0.15
  • Examples use std::time instead of the deprecated time crate

0.0.9 - 2016-07-07

Added

  • Support for columns, combo, listbox
  • Support for plothistogram, plotlines
  • Support for color edit widgets
  • Support for int and float inputs
  • Support for int and float array inputs
  • Support for popups
  • Support for selectable
  • Better support for hidpi environments

Changed

  • ImStr::as_ptr is now part of the public API
  • Upgrade to bitflags 0.7
  • Upgrade to imgui/cimgui 1.49
    • Several imgui_sys structs have changed
    • CollapsingHeader API has changed
    • New window flags are supported

0.0.8 - 2016-04-15

Added

  • Add a change log

Changed

  • Upgrade to glium 0.14

0.0.7 - 2016-03-26

Changed

  • Upgrade to imgui/cimgui 1.47

Fixed

  • Fix Glium rendering error when more than one texture is used (issue #17)

0.0.6 - 2016-01-12

Changed

  • Relicensed to dual MIT/Apache-2.0
  • Upgrade to glium 0.13
  • Upgrade to imgui/cimgui 1.46

0.0.5 - 2015-11-30

Changed

  • Upgrade to glium 0.12
  • Upgrade to libc 0.2

0.0.4 - 2015-10-26

Changed

  • Upgrade to glium 0.10
  • Lots of other changes

0.0.3 - 2015-09-27

Changed

  • Upgrade to glium 0.9
  • Lots of other changes

0.0.2 - 2015-08-31

Changed

  • Lots of changes

0.0.1 - 2015-08-20

Added

  • Initial release with cimgui/imgui 1.44, glium 0.9