/
client.go
211 lines (190 loc) · 4.55 KB
/
client.go
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package rtsp
import (
"bufio"
"errors"
"io"
"strconv"
"sync"
)
// Client allows sending and recieving rtsp data over a
// socket connection.
type Client struct {
auth Auth
userAgent string
frameHandler func(Frame) error
w io.Writer
r *bufio.Reader
cseq int
doneCh chan struct{}
respCh chan errResponse
errMu sync.Mutex
err error
}
// NewClient constructs an rtsp Client wrapping a connection.
func NewClient(conn io.ReadWriter, options ...Option) *Client {
c := &Client{
w: conn,
r: bufio.NewReader(conn),
doneCh: make(chan struct{}),
respCh: make(chan errResponse),
auth: noAuth{},
frameHandler: func(Frame) error { return nil },
}
for _, o := range options {
o(c)
}
go c.recvLoop()
return c
}
// Option configures a client.
type Option func(*Client)
// WithAuth configures the client authentication.
func WithAuth(a Auth) Option {
return func(c *Client) { c.auth = a }
}
// WithFrameHandler sets a callback for incoming interleaved
// binary frames.
func WithFrameHandler(handler func(Frame) error) Option {
return func(c *Client) { c.frameHandler = handler }
}
// WithUserAgent specifies the user-agent to be sent with
// each request.
func WithUserAgent(userAgent string) Option {
return func(c *Client) { c.userAgent = userAgent }
}
// Do sends a request and reads the response.
func (c *Client) Do(req *Request) (*Response, error) {
if _, err := c.auth.Authorize(req, nil); err != nil {
return nil, err
}
res, err := c.roundTrip(req)
if err != nil {
return nil, err
}
if res.StatusCode == StatusUnauthorized {
retry, err := c.auth.Authorize(req, res)
if err != nil {
return nil, err
}
if retry {
return c.roundTrip(req)
}
}
return res, nil
}
// Describe is a helper method for sending an DESCRIBE request.
func (c *Client) Describe(endpoint string) (*Response, error) {
req, err := NewRequest(MethodDescribe, endpoint, nil)
if err != nil {
return nil, err
}
req.Header.Set("Accept", "application/sdp")
return c.Do(req)
}
// Options is a helper method for sending an OPTIONS request.
func (c *Client) Options(endpoint string) (*Response, error) {
req, err := NewRequest(MethodOptions, endpoint, nil)
if err != nil {
return nil, err
}
return c.Do(req)
}
// Setup is a helper method for sending a SETUP request.
func (c *Client) Setup(endpoint, transport string) (*Response, error) {
req, err := NewRequest(MethodSetup, endpoint, nil)
if err != nil {
return nil, err
}
req.Header.Set("Transport", transport)
return c.Do(req)
}
// Session parses the session id from a SETUP response.
func Session(res *Response) (string, error) {
if err := res.Err(); err != nil {
return "", err
}
session, ok := res.Header.Field("Session", 0)
if !ok {
return "", errors.New("missing Sessions header")
}
return session, nil
}
// Play is a helper method for sending a PLAY request.
func (c *Client) Play(endpoint, session string) (*Response, error) {
req, err := NewRequest(MethodPlay, endpoint, nil)
if err != nil {
return nil, err
}
req.Header.Set("Session", session)
req.Header.Set("Range", "npt=0.000-")
return c.Do(req)
}
// Teardown is a helper method for sending a TEARDOWN request.
func (c *Client) Teardown(endpoint, session string) (*Response, error) {
req, err := NewRequest(MethodTeardown, endpoint, nil)
if err != nil {
return nil, err
}
req.Header.Set("Session", session)
return c.Do(req)
}
type errResponse struct {
res *Response
err error
}
func (c *Client) recv() error {
ok, err := IsFrame(c.r)
if err != nil {
return err
}
if ok {
f, err := ReadFrame(c.r)
if err != nil {
return err
}
return c.frameHandler(f)
} else {
res, err := ReadResponse(c.r)
c.respCh <- errResponse{res: res, err: err}
return err
}
}
func (c *Client) recvLoop() {
for {
if err := c.recv(); err != nil {
c.errMu.Lock()
c.err = err
c.errMu.Unlock()
close(c.doneCh)
return
}
}
}
func (c *Client) recvResponse() (*Response, error) {
select {
case re := <-c.respCh:
return re.res, re.err
case <-c.doneCh:
c.errMu.Lock()
defer c.errMu.Unlock()
return nil, c.err
}
}
func (c *Client) roundTrip(req *Request) (*Response, error) {
// clone the request so we can modify it
clone := *req
clone.Header = req.Header.Clone()
// add the sequence number
c.cseq++
clone.Header.Set("CSeq", strconv.Itoa(c.cseq))
// add the user-agent
if c.userAgent != "" {
clone.Header.Set("User-Agent", c.userAgent)
}
// make the request
if err := clone.Write(c.w); err != nil {
return nil, err
}
// wait for a response
return c.recvResponse()
}