Skip to content

Latest commit

 

History

History
133 lines (109 loc) · 5.86 KB

File metadata and controls

133 lines (109 loc) · 5.86 KB
layout page_title sidebar_title description
docs
Raft - Storage Backends - Configuration
Raft
The Raft storage backend is used to persist Vault's data. Unlike all the other storage backends, this backend does not operate from a single source for the data. Instead all the nodes in a Vault cluster will have a replicated copy of the entire data. The data is replicated across the nodes using the Raft Consensus Algorithm.

Raft Storage Backend

The Raft storage backend is used to persist Vault's data. Unlike other storage backends, Raft storage does not operate from a single source of data. Instead all the nodes in a Vault cluster will have a replicated copy of Vault's data. Data gets replicated across the all the nodes via the Raft Consensus Algorithm.

  • High Availability – the Raft storage backend supports high availability.

  • HashiCorp Supported – the Raft storage backend is officially supported by HashiCorp.

storage "raft" {
  path = "/path/to/raft/data"
  node_id = "raft_node_1"
}
cluster_addr = "http://127.0.0.1:8201"

~> Note: When using the Raft storage backend, it is required to provide cluster_addr to indicate the address and port to be used for communication between the nodes in the Raft cluster.

~> Note: When using the Raft storage backend, a separate ha_storage backend cannot be declared.

~> Note: Raft cannot be used as the configured ha_storage backend at this time. To use Raft for HA coordination users must also use Raft for storage.

raft Parameters

  • path (string: "") – The file system path where all the Vault data gets stored. This value can be overridden by setting the VAULT_RAFT_PATH environment variable.

  • node_id (string: "") - The identifier for the node in the Raft cluster. This value can be overridden by setting the VAULT_RAFT_NODE_ID environment variable.

  • performance_multiplier (integer: 0) - An integer multiplier used by servers to scale key Raft timing parameters. Tuning this affects the time it takes Vault to detect leader failures and to perform leader elections, at the expense of requiring more network and CPU resources for better performance. Omitting this value or setting it to 0 uses default timing described below. Lower values are used to tighten timing and increase sensitivity while higher values relax timings and reduce sensitivity.

    By default, Vault will use a lower-performance timing that's suitable for minimal Vault servers, currently equivalent to setting this to a value of 5 (this default may be changed in future versions of Vault, depending if the target minimum server profile changes). Setting this to a value of 1 will configure Raft to its highest-performance mode and is recommended for production Vault servers. The maximum allowed value is 10.

  • trailing_logs (integer: 10000) - This controls how many log entries are left in the log store on disk after a snapshot is made. This should only be adjusted when followers cannot catch up to the leader due to a very large snapshot size and high write throughput causing log truncation before a snapshot can be fully installed. If you need to use this to recover a cluster, consider reducing write throughput or the amount of data stored on Vault. The default value is 10000 which is suitable for all normal workloads.

  • snapshot_threshold (integer: 8192) - This controls the minimum number of raft commit entries between snapshots that are saved to disk. This is a low-level parameter that should rarely need to be changed. Very busy clusters experiencing excessive disk IO may increase this value to reduce disk IO and minimize the chances of all servers taking snapshots at the same time. Increasing this trades off disk IO for disk space since the log will grow much larger and the space in the raft.db file can't be reclaimed till the next snapshot. Servers may take longer to recover from crashes or failover if this is increased significantly as more logs will need to be replayed.

  • retry_join (list: []) - There can be one or more retry_join stanzas. When the raft cluster is getting bootstrapped, if the connection details of all the nodes are known beforehand, then specifying this config stanzas enables the nodes to automatically join a raft cluster. All the nodes would mention all other nodes that they could join using this config. When one of the nodes is initialized, it becomes the leader and all the other nodes will join the leader node to form the cluster. When using Shamir seal, the joined nodes will still need to be unsealed manually. See the section below that describes the parameters accepted by the retry_join stanza.

retry_join stanza

  • leader_api_addr (string: "") - Address of a possible leader node

  • leader_ca_cert (string: "") - CA cert of the possible leader node

  • leader_client_cert (string: "") - Client certificate for the follower node to establish client authentication with the possible leader node

  • leader_client_key (string: "") - Client key for the follower node to establish client authentication with the possible leader node

Example Configuration:

storage "raft" {
  path    = "/Users/foo/raft/"
  node_id = "node1"
  retry_join {
    leader_api_addr = "http://127.0.0.2:8200"
    leader_ca_cert = "/path/to/ca1"
    leader_client_cert = "/path/to/client/cert1"
    leader_client_key = "/path/to/client/key1"
  }
  retry_join {
    leader_api_addr = "http://127.0.0.3:8200"
    leader_ca_cert = "/path/to/ca2"
    leader_client_cert = "/path/to/client/cert2"
    leader_client_key = "/path/to/client/key2"
  }
  retry_join {
    leader_api_addr = "http://127.0.0.4:8200"
    leader_ca_cert = "/path/to/ca3"
    leader_client_cert = "/path/to/client/cert3"
    leader_client_key = "/path/to/client/key3"
  }
}