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Cloud TPU API C++ Client Library

This directory contains an idiomatic C++ client library for Cloud TPU, a service that provides customers with access to Google TPU technology.

While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.

Quickstart

The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.

#include "google/cloud/tpu/v2/tpu_client.h"
#include "google/cloud/location.h"
#include <iostream>

int main(int argc, char* argv[]) try {
  if (argc != 2) {
    std::cerr << "Usage: " << argv[0] << " project-id\n";
    return 1;
  }

  auto const location = google::cloud::Location(argv[1], "-");

  namespace tpu = ::google::cloud::tpu_v2;
  auto client = tpu::TpuClient(tpu::MakeTpuConnection());

  for (auto n : client.ListNodes(location.FullName())) {
    if (!n) throw std::move(n).status();
    std::cout << n->DebugString() << "\n";
  }

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}

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