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JSON does not seem to work well because of the way containers have a list of different child widgets - XML can convey this more cleanly.
But this is not a priority.
Json looks like a good match for our structure. For those items where we are allowing multiple types in one generic store (like canvas.Objects) we may need custom code like demonstrated here: http://gregtrowbridge.com/golang-json-serialization-with-interfaces/
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