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SelectEntry cause UI hang #2925
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bug
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The |
window.Show and Border container removed package main
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
func main() {
a := app.NewWithID("cc.select")
w := a.NewWindow("SelectEntry")
user := widget.NewSelectEntry([]string{"a1", "a2", "a3"})
passwd := widget.NewPasswordEntry()
var body, enter *fyne.Container
body = container.NewVBox(
widget.NewButtonWithIcon("Back", theme.NavigateBackIcon(), func() {
w.SetContent(enter)
w.Resize(fyne.NewSize(300, 180))
}),
)
enter = container.NewVBox(user, passwd,
widget.NewButton("Enter", func() {
w.SetContent(body)
w.Resize(fyne.NewSize(200, 100))
}),
)
w.SetContent(enter)
w.Resize(fyne.NewSize(300, 180))
w.ShowAndRun()
} |
andydotxyz
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Apr 18, 2022
andydotxyz
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Apr 18, 2022
We have to be able to ask Canvas for its size etc. Fixes fyne-io#2925
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andydotxyz
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that referenced
this issue
Apr 18, 2022
We have to be able to ask Canvas for its size etc. Fixes #2925
This is now fixed on |
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Describe the bug:
Click SeletEntry's dropdown icon cause UI hang.
Manual input or not input(not click dropdown icon) is fine.
To Reproduce:
Steps to reproduce the behaviour:
Example code:
Device (please complete the following information):
The text was updated successfully, but these errors were encountered: