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[Bugfix] Passive effects triggered by synchronous renders in a multi-root app #17347

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merged 2 commits into from Nov 12, 2019

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acdlite
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@acdlite acdlite commented Nov 12, 2019

The bug

In a multi-root app, certain passive effects (useEffect) are never fired. See #17066.

The underlying problem

The implicit contract of flushPassiveEffects is that, right after calling it, there should be no pending passive effects. In the normal case, in concurrent mode, this is true. But the current implementation fails to account for the case where a passive effect schedules synchronous work, which in turn schedules additional passive effects.

This led to rootWithPendingPassiveEffects being overwritten in the commit phase, because an assignment that assumed it was replacing null was actually replacing a reference to another root, which has the consequence of dropping passive effects on that root.

The fix

The fix I've chosen here is, at the beginning of the commit phase, keep flushing passive effects in a loop until there are no more.

This doesn't not change the "public" implementation of flushPassiveEffects, though it arguably should work this way, too. I say "public" because it's only used by implementation layers on top of React which we control: mainly, the legacy version of act that does not use the mock Scheduler build. So there's probably still a bug in that act implementation.

I will address act in a follow-up. The ideal solution is to replace the legacy act with one implemented directly in the renderer, using a special testing-only build of React DOM. Since that requires a breaking change, we'll need an interim solution. We could make the "public" act
recursively flush effects in a loop, as I've done for the commit phase. However, I think a better solution is to stop automatically flushing the synchronous update queue at the end of flushPassiveEffects, and instead require the caller to explicitly call flushSyncUpdateQueue (or the equivalent) if needed. This follows the same pattern we use internally in the work loop, which is designed to avoid factoring hazards like the one that resulted in this bug.

The bug
-------

In a multi-root app, certain passive effects (`useEffect`) are never
fired. See facebook#17066.

The underlying problem
----------------------

The implicit contract of `flushPassiveEffects` is that, right after
calling it, there should be no pending passive effects. In the normal
case, in concurrent mode, this is true. But the current implementation
fails to account for the case where a passive effect schedules
synchronous work, which in turn schedules additional passive effects.

This led to `rootWithPendingPassiveEffects` being overwritten in the
commit phase, because an assignment that assumed it was replacing null
was actually replacing a reference to another root, which has the
consequence of dropping passive effects on that root.

The fix
-------

The fix I've chosen here is, at the beginning of the commit phase, keep
flushing passive effects in a loop until there are no more.

This doesn't not change the "public" implementation of
`flushPassiveEffects`, though it arguably should work this way, too. I
say "public" because it's only used by implementation layers on top of
React which we control: mainly, the legacy version of `act` that does
not use the mock Scheduler build. So there's probably still a bug
in that `act` implementation.

I will address `act` in a follow-up. The ideal solution is to replace
the legacy `act` with one implemented directly in the renderer, using a
special testing-only build of React DOM. Since that requires a breaking
change, we'll need an interim solution. We could make the "public" `act`
recursively flush effects in a loop, as I've done for the commit phase.
However, I think a better solution is to stop automatically flushing the
synchronous update queue at the end of `flushPassiveEffects`, and
instead require the caller to explicitly call `flushSyncUpdateQueue` (or
the equivalent) if needed. This follows the same pattern we use
internally in the work loop, which is designed to avoid factoring
hazards like the one that resulted in this bug.
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sizebot commented Nov 12, 2019

Details of bundled changes.

Comparing: 2c6ea0b...c386a55

react-reconciler

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ReactDOM: size: 0.0%, gzip: 🔺+0.1%

Size changes (stable)

Generated by 🚫 dangerJS against c386a55

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sizebot commented Nov 12, 2019

Details of bundled changes.

Comparing: 2c6ea0b...c386a55

react-test-renderer

File Filesize Diff Gzip Diff Prev Size Current Size Prev Gzip Current Gzip ENV
react-test-renderer.development.js +0.1% +0.1% 617.87 KB 618.33 KB 131.58 KB 131.72 KB UMD_DEV
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ReactDOM: size: 0.0%, gzip: 0.0%

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@gaearon
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gaearon commented Nov 12, 2019

Do we know when this regressed?

@acdlite
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acdlite commented Nov 12, 2019

Not sure, I'll have to check. I'm going to cut a minor regardless, so I'll do that first. If enough people complain we can consider cutting some patches, too.

@acdlite acdlite merged commit b53ea6c into facebook:master Nov 12, 2019
@gaearon
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gaearon commented Nov 13, 2019

Can we close #17066 now? Can you verify its repro works now?

@acdlite
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acdlite commented Nov 14, 2019

Verified with https://codesandbox.io/s/react-typescript-2thgm

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