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domEnvironment.js
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domEnvironment.js
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/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @emails react-core
*/
'use strict';
/**
* Change environment support for PointerEvent.
*/
const emptyFunction = function() {};
export function hasPointerEvent() {
return global != null && global.PointerEvent != null;
}
export function setPointerEvent(bool) {
const pointerCaptureFn = name => id => {
if (typeof id !== 'number') {
if (__DEV__) {
console.error('A pointerId must be passed to "%s"', name);
}
}
};
global.PointerEvent = bool ? emptyFunction : undefined;
global.HTMLElement.prototype.setPointerCapture = bool
? pointerCaptureFn('setPointerCapture')
: undefined;
global.HTMLElement.prototype.releasePointerCapture = bool
? pointerCaptureFn('releasePointerCapture')
: undefined;
}
/**
* Change environment host platform.
*/
const platformGetter = jest.spyOn(global.navigator, 'platform', 'get');
export const platform = {
clear() {
platformGetter.mockClear();
},
get() {
return global.navigator.platform === 'MacIntel' ? 'mac' : 'windows';
},
set(name: 'mac' | 'windows') {
switch (name) {
case 'mac': {
platformGetter.mockReturnValue('MacIntel');
break;
}
case 'windows': {
platformGetter.mockReturnValue('Win32');
break;
}
default: {
break;
}
}
},
};
/**
* Button property
* This property only guarantees to indicate which buttons are pressed during events caused by pressing or
* releasing one or multiple buttons. As such, it is not reliable for events such as 'mouseenter', 'mouseleave',
* 'mouseover', 'mouseout' or 'mousemove'. Furthermore, the semantics differ for PointerEvent, where the value
* for 'pointermove' will always be -1.
*/
export const buttonType = {
// no change since last event
none: -1,
// left-mouse
// touch contact
// pen contact
primary: 0,
// right-mouse
// pen barrel button
secondary: 2,
// middle mouse
auxiliary: 1,
// back mouse
back: 3,
// forward mouse
forward: 4,
// pen eraser
eraser: 5,
};
/**
* Buttons bitmask
*/
export const buttonsType = {
none: 0,
// left-mouse
// touch contact
// pen contact
primary: 1,
// right-mouse
// pen barrel button
secondary: 2,
// middle mouse
auxiliary: 4,
// back mouse
back: 8,
// forward mouse
forward: 16,
// pen eraser
eraser: 32,
};