/
ReactDOMEventListener.js
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/
ReactDOMEventListener.js
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/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {AnyNativeEvent} from 'legacy-events/PluginModuleType';
import type {Fiber} from 'react-reconciler/src/ReactFiber';
import type {FiberRoot} from 'react-reconciler/src/ReactFiberRoot';
import type {Container, SuspenseInstance} from '../client/ReactDOMHostConfig';
import type {DOMTopLevelEventType} from 'legacy-events/TopLevelEventTypes';
// Intentionally not named imports because Rollup would use dynamic dispatch for
// CommonJS interop named imports.
import * as Scheduler from 'scheduler';
import {
batchedEventUpdates,
discreteUpdates,
flushDiscreteUpdatesIfNeeded,
} from 'legacy-events/ReactGenericBatching';
import {runExtractedPluginEventsInBatch} from 'legacy-events/EventPluginHub';
import {dispatchEventForResponderEventSystem} from './DOMEventResponderSystem';
import {
isReplayableDiscreteEvent,
queueDiscreteEvent,
hasQueuedDiscreteEvents,
clearIfContinuousEvent,
queueIfContinuousEvent,
} from './ReactDOMEventReplaying';
import {
getNearestMountedFiber,
getContainerFromFiber,
getSuspenseInstanceFromFiber,
} from 'react-reconciler/reflection';
import {
HostRoot,
SuspenseComponent,
HostComponent,
HostText,
} from 'shared/ReactWorkTags';
import {
type EventSystemFlags,
PLUGIN_EVENT_SYSTEM,
RESPONDER_EVENT_SYSTEM,
IS_PASSIVE,
IS_ACTIVE,
PASSIVE_NOT_SUPPORTED,
} from 'legacy-events/EventSystemFlags';
import {
addEventBubbleListener,
addEventCaptureListener,
addEventCaptureListenerWithPassiveFlag,
} from './EventListener';
import getEventTarget from './getEventTarget';
import {getClosestInstanceFromNode} from '../client/ReactDOMComponentTree';
import SimpleEventPlugin from './SimpleEventPlugin';
import {getRawEventName} from './DOMTopLevelEventTypes';
import {passiveBrowserEventsSupported} from './checkPassiveEvents';
import {enableFlareAPI} from 'shared/ReactFeatureFlags';
import {
UserBlockingEvent,
ContinuousEvent,
DiscreteEvent,
} from 'shared/ReactTypes';
const {
unstable_UserBlockingPriority: UserBlockingPriority,
unstable_runWithPriority: runWithPriority,
} = Scheduler;
const {getEventPriority} = SimpleEventPlugin;
const CALLBACK_BOOKKEEPING_POOL_SIZE = 10;
const callbackBookkeepingPool = [];
type BookKeepingInstance = {|
topLevelType: DOMTopLevelEventType | null,
eventSystemFlags: EventSystemFlags,
nativeEvent: AnyNativeEvent | null,
targetInst: Fiber | null,
ancestors: Array<Fiber | null>,
|};
/**
* Find the deepest React component completely containing the root of the
* passed-in instance (for use when entire React trees are nested within each
* other). If React trees are not nested, returns null.
*/
function findRootContainerNode(inst) {
if (inst.tag === HostRoot) {
return inst.stateNode.containerInfo;
}
// TODO: It may be a good idea to cache this to prevent unnecessary DOM
// traversal, but caching is difficult to do correctly without using a
// mutation observer to listen for all DOM changes.
while (inst.return) {
inst = inst.return;
}
if (inst.tag !== HostRoot) {
// This can happen if we're in a detached tree.
return null;
}
return inst.stateNode.containerInfo;
}
// Used to store ancestor hierarchy in top level callback
function getTopLevelCallbackBookKeeping(
topLevelType: DOMTopLevelEventType,
nativeEvent: AnyNativeEvent,
targetInst: Fiber | null,
eventSystemFlags: EventSystemFlags,
): BookKeepingInstance {
if (callbackBookkeepingPool.length) {
const instance = callbackBookkeepingPool.pop();
instance.topLevelType = topLevelType;
instance.eventSystemFlags = eventSystemFlags;
instance.nativeEvent = nativeEvent;
instance.targetInst = targetInst;
return instance;
}
return {
topLevelType,
eventSystemFlags,
nativeEvent,
targetInst,
ancestors: [],
};
}
function releaseTopLevelCallbackBookKeeping(
instance: BookKeepingInstance,
): void {
instance.topLevelType = null;
instance.nativeEvent = null;
instance.targetInst = null;
instance.ancestors.length = 0;
if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {
callbackBookkeepingPool.push(instance);
}
}
function handleTopLevel(bookKeeping: BookKeepingInstance) {
let targetInst = bookKeeping.targetInst;
// Loop through the hierarchy, in case there's any nested components.
// It's important that we build the array of ancestors before calling any
// event handlers, because event handlers can modify the DOM, leading to
// inconsistencies with ReactMount's node cache. See #1105.
let ancestor = targetInst;
do {
if (!ancestor) {
const ancestors = bookKeeping.ancestors;
((ancestors: any): Array<Fiber | null>).push(ancestor);
break;
}
const root = findRootContainerNode(ancestor);
if (!root) {
break;
}
const tag = ancestor.tag;
if (tag === HostComponent || tag === HostText) {
bookKeeping.ancestors.push(ancestor);
}
ancestor = getClosestInstanceFromNode(root);
} while (ancestor);
for (let i = 0; i < bookKeeping.ancestors.length; i++) {
targetInst = bookKeeping.ancestors[i];
const eventTarget = getEventTarget(bookKeeping.nativeEvent);
const topLevelType = ((bookKeeping.topLevelType: any): DOMTopLevelEventType);
const nativeEvent = ((bookKeeping.nativeEvent: any): AnyNativeEvent);
runExtractedPluginEventsInBatch(
topLevelType,
targetInst,
nativeEvent,
eventTarget,
bookKeeping.eventSystemFlags,
);
}
}
// TODO: can we stop exporting these?
export let _enabled = true;
export function setEnabled(enabled: ?boolean) {
_enabled = !!enabled;
}
export function isEnabled() {
return _enabled;
}
export function trapBubbledEvent(
topLevelType: DOMTopLevelEventType,
element: Document | Element | Node,
): void {
trapEventForPluginEventSystem(element, topLevelType, false);
}
export function trapCapturedEvent(
topLevelType: DOMTopLevelEventType,
element: Document | Element | Node,
): void {
trapEventForPluginEventSystem(element, topLevelType, true);
}
export function trapEventForResponderEventSystem(
element: Document | Element | Node,
topLevelType: DOMTopLevelEventType,
passive: boolean,
): void {
if (enableFlareAPI) {
const rawEventName = getRawEventName(topLevelType);
let eventFlags = RESPONDER_EVENT_SYSTEM;
// If passive option is not supported, then the event will be
// active and not passive, but we flag it as using not being
// supported too. This way the responder event plugins know,
// and can provide polyfills if needed.
if (passive) {
if (passiveBrowserEventsSupported) {
eventFlags |= IS_PASSIVE;
} else {
eventFlags |= IS_ACTIVE;
eventFlags |= PASSIVE_NOT_SUPPORTED;
passive = false;
}
} else {
eventFlags |= IS_ACTIVE;
}
// Check if interactive and wrap in discreteUpdates
const listener = dispatchEvent.bind(null, topLevelType, eventFlags);
if (passiveBrowserEventsSupported) {
addEventCaptureListenerWithPassiveFlag(
element,
rawEventName,
listener,
passive,
);
} else {
addEventCaptureListener(element, rawEventName, listener);
}
}
}
function trapEventForPluginEventSystem(
element: Document | Element | Node,
topLevelType: DOMTopLevelEventType,
capture: boolean,
): void {
let listener;
switch (getEventPriority(topLevelType)) {
case DiscreteEvent:
listener = dispatchDiscreteEvent.bind(
null,
topLevelType,
PLUGIN_EVENT_SYSTEM,
);
break;
case UserBlockingEvent:
listener = dispatchUserBlockingUpdate.bind(
null,
topLevelType,
PLUGIN_EVENT_SYSTEM,
);
break;
case ContinuousEvent:
default:
listener = dispatchEvent.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM);
break;
}
const rawEventName = getRawEventName(topLevelType);
if (capture) {
addEventCaptureListener(element, rawEventName, listener);
} else {
addEventBubbleListener(element, rawEventName, listener);
}
}
function dispatchDiscreteEvent(topLevelType, eventSystemFlags, nativeEvent) {
flushDiscreteUpdatesIfNeeded(nativeEvent.timeStamp);
discreteUpdates(dispatchEvent, topLevelType, eventSystemFlags, nativeEvent);
}
function dispatchUserBlockingUpdate(
topLevelType,
eventSystemFlags,
nativeEvent,
) {
runWithPriority(
UserBlockingPriority,
dispatchEvent.bind(null, topLevelType, eventSystemFlags, nativeEvent),
);
}
function dispatchEventForPluginEventSystem(
topLevelType: DOMTopLevelEventType,
eventSystemFlags: EventSystemFlags,
nativeEvent: AnyNativeEvent,
targetInst: null | Fiber,
): void {
const bookKeeping = getTopLevelCallbackBookKeeping(
topLevelType,
nativeEvent,
targetInst,
eventSystemFlags,
);
try {
// Event queue being processed in the same cycle allows
// `preventDefault`.
batchedEventUpdates(handleTopLevel, bookKeeping);
} finally {
releaseTopLevelCallbackBookKeeping(bookKeeping);
}
}
export function dispatchEvent(
topLevelType: DOMTopLevelEventType,
eventSystemFlags: EventSystemFlags,
nativeEvent: AnyNativeEvent,
): void {
if (!_enabled) {
return;
}
if (hasQueuedDiscreteEvents() && isReplayableDiscreteEvent(topLevelType)) {
// If we already have a queue of discrete events, and this is another discrete
// event, then we can't dispatch it regardless of its target, since they
// need to dispatch in order.
queueDiscreteEvent(
null, // Flags that we're not actually blocked on anything as far as we know.
topLevelType,
eventSystemFlags,
nativeEvent,
);
return;
}
const blockedOn = attemptToDispatchEvent(
topLevelType,
eventSystemFlags,
nativeEvent,
);
if (blockedOn === null) {
// We successfully dispatched this event.
clearIfContinuousEvent(topLevelType, nativeEvent);
return;
}
if (isReplayableDiscreteEvent(topLevelType)) {
// This this to be replayed later once the target is available.
queueDiscreteEvent(blockedOn, topLevelType, eventSystemFlags, nativeEvent);
return;
}
if (
queueIfContinuousEvent(
blockedOn,
topLevelType,
eventSystemFlags,
nativeEvent,
)
) {
return;
}
// We need to clear only if we didn't queue because
// queueing is accummulative.
clearIfContinuousEvent(topLevelType, nativeEvent);
// This is not replayable so we'll invoke it but without a target,
// in case the event system needs to trace it.
if (enableFlareAPI) {
if (eventSystemFlags & PLUGIN_EVENT_SYSTEM) {
dispatchEventForPluginEventSystem(
topLevelType,
eventSystemFlags,
nativeEvent,
null,
);
}
if (eventSystemFlags & RESPONDER_EVENT_SYSTEM) {
// React Flare event system
dispatchEventForResponderEventSystem(
(topLevelType: any),
null,
nativeEvent,
getEventTarget(nativeEvent),
eventSystemFlags,
);
}
} else {
dispatchEventForPluginEventSystem(
topLevelType,
eventSystemFlags,
nativeEvent,
null,
);
}
}
// Attempt dispatching an event. Returns a SuspenseInstance or Container if it's blocked.
export function attemptToDispatchEvent(
topLevelType: DOMTopLevelEventType,
eventSystemFlags: EventSystemFlags,
nativeEvent: AnyNativeEvent,
): null | Container | SuspenseInstance {
// TODO: Warn if _enabled is false.
const nativeEventTarget = getEventTarget(nativeEvent);
let targetInst = getClosestInstanceFromNode(nativeEventTarget);
if (targetInst !== null) {
let nearestMounted = getNearestMountedFiber(targetInst);
if (nearestMounted === null) {
// This tree has been unmounted already. Dispatch without a target.
targetInst = null;
} else {
const tag = nearestMounted.tag;
if (tag === SuspenseComponent) {
let instance = getSuspenseInstanceFromFiber(nearestMounted);
if (instance !== null) {
// Queue the event to be replayed later. Abort dispatching since we
// don't want this event dispatched twice through the event system.
// TODO: If this is the first discrete event in the queue. Schedule an increased
// priority for this boundary.
return instance;
}
// This shouldn't happen, something went wrong but to avoid blocking
// the whole system, dispatch the event without a target.
// TODO: Warn.
targetInst = null;
} else if (tag === HostRoot) {
const root: FiberRoot = nearestMounted.stateNode;
if (root.hydrate) {
// If this happens during a replay something went wrong and it might block
// the whole system.
return getContainerFromFiber(nearestMounted);
}
targetInst = null;
} else if (nearestMounted !== targetInst) {
// If we get an event (ex: img onload) before committing that
// component's mount, ignore it for now (that is, treat it as if it was an
// event on a non-React tree). We might also consider queueing events and
// dispatching them after the mount.
targetInst = null;
}
}
}
if (enableFlareAPI) {
if (eventSystemFlags & PLUGIN_EVENT_SYSTEM) {
dispatchEventForPluginEventSystem(
topLevelType,
eventSystemFlags,
nativeEvent,
targetInst,
);
}
if (eventSystemFlags & RESPONDER_EVENT_SYSTEM) {
// React Flare event system
dispatchEventForResponderEventSystem(
(topLevelType: any),
targetInst,
nativeEvent,
nativeEventTarget,
eventSystemFlags,
);
}
} else {
dispatchEventForPluginEventSystem(
topLevelType,
eventSystemFlags,
nativeEvent,
targetInst,
);
}
// We're not blocked on anything.
return null;
}