Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Image resolution of textures forces image resize in scene renderer #217

Open
samuel-zuk opened this issue Apr 19, 2021 · 1 comment
Open

Comments

@samuel-zuk
Copy link

See: https://aframe.io/docs/1.2.0/introduction/best-practices.html#performance

Texture image files and their resolutions as they are now:
Texture image files and their resolutions as they are now

@kdvalin
Copy link
Contributor

kdvalin commented Apr 19, 2021

Relevant part of documentation:

Make sure your textures’ resolutions are sized to powers of two (e.g., 256x256, 512x1024) in order to avoid the renderer having to resize the texture during runtime.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants