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CHANGELOG.md

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Changelog for egui-winit

All notable changes to the egui-winit integration will be noted in this file.

Unreleased

  • MSRV (Minimum Supported Rust Version) is now 1.61.0 (#1846).
  • Fixed clipboard on Wayland (#1613).
  • Allow deferred render + surface state initialization for Android (#1634).
  • Fixed window position persistence (#1745).
  • Fixed mouse cursor change on Linux (#1747).
  • Use the new RawInput::has_focus field to indicate whether the window has the keyboard focus (#1859).

0.18.0 - 2022-04-30

  • Reexport egui crate
  • MSRV (Minimum Supported Rust Version) is now 1.60.0 (#1467).
  • Added new feature puffin to add puffin profiler scopes (#1483).
  • Renamed the feature convert_bytemuck to bytemuck (#1467).
  • Renamed the feature serialize to serde (#1467).
  • Removed the features dark-light and persistence (#1542).

0.17.0 - 2022-02-22

  • Fixed horizontal scrolling direction on Linux.
  • Replaced std::time::Instant with instant::Instant for WebAssembly compatability (#1023)
  • Automatically detect and apply dark or light mode from system (#1045).
  • Fixed enable_drag on Windows OS (#1108).
  • Shift-scroll will now result in horizontal scrolling on all platforms (#1136).
  • Require knowledge about max texture side (e.g. GL_MAX_TEXTURE_SIZE)) (#1154).

0.16.0 - 2021-12-29

  • Added helper EpiIntegration (#871).
  • Fixed shift key getting stuck enabled with the X11 option shift:both_capslock enabled (#849).
  • Removed State::is_quit_event and State::is_quit_shortcut (#881).
  • Updated winit to 0.26 (#930).

0.15.0 - 2021-10-24

First stand-alone release. Previously part of egui_glium.