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It looks like that whenever the frameId is 4, only a single message reaches the frame then it stops working (see screenshots), when the frameId is 5 it always receives all messages.
I manage to reproduce it after a couple of tries, happens around 1/5 times.
Screenshots
Additional Information
I noticed that I didn't host anything at localhost:9458, after hosting an empty page it seemed to work for 11.0.4
but when trying the same thing in 11.1.0, I never receive any message.
I also checked with 10.1.7 -> working and 10.2.0 -> not working.
Looking at the release notes I would assume #26927 caused this.
The text was updated successfully, but these errors were encountered:
Yes but it does not mention anything about the processId or when to use [processId, frameId] instead of just frameId or that the order in the array has to be [processId, frameId]
It would be good to document what was mentioned in the commit, i.e.
Using frameId will only target same-process frames by default.
Out-of-process frames can be specified by passing a pair of numbers [processId, frameId]
Preflight Checklist
Issue Details
Expected Behavior
Messages should always reach the frame
Actual Behavior
Sometimes it can happen that using the correct frameId will not send any messages to the frame
To Reproduce
main.js
preload.js
index.html
It looks like that whenever the frameId is 4, only a single message reaches the frame then it stops working (see screenshots), when the frameId is 5 it always receives all messages.
I manage to reproduce it after a couple of tries, happens around 1/5 times.
Screenshots
Additional Information
I noticed that I didn't host anything at localhost:9458, after hosting an empty page it seemed to work for 11.0.4
but when trying the same thing in 11.1.0, I never receive any message.
I also checked with 10.1.7 -> working and 10.2.0 -> not working.
Looking at the release notes I would assume #26927 caused this.
The text was updated successfully, but these errors were encountered: