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This is still an issue in master & in the back branches even after the uv threading issue that was resolved in #25332. This appears to be an unrelated issue.
Issue Details
Repro steps
Expected Behavior
Actual Behavior
To Reproduce
I prepared a sample project with minimal code that demonstrates the problem:
Please read the README.MD and check src/libuv_problems_module.cpp sources.
Additional Information
app.allowRendererProcessReuse = false; works as a workaround for this issue
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