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If you use any of the Math functions like Math.Min() or Math.Cos() or Math.Abs() etc, and you are using floats for all the parameters, then you should probably be using MathF for better performance.
Especially if you are casting to float immediately afterwards.
The text was updated successfully, but these errors were encountered:
If you use any of the Math functions like Math.Min() or Math.Cos() or Math.Abs() etc, and you are using floats for all the parameters, then you should probably be using MathF for better performance.
Especially if you are casting to float immediately afterwards.
The text was updated successfully, but these errors were encountered: