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fix(Actions): Avoid crash in InviteCreate with unknown channel #4882

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merged 1 commit into from Oct 17, 2020

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wasdennnoch
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Please describe the changes this PR makes and why it should be merged:

Fixes #4851
Previously the code was only checking for either of channel and guild to be present, and only exited early if neither was present. However in a scenario where the client receives an invite with a known guild but an unknown channel, this would have crashed further down the line because of channel being undefined.
I don't really see a reason to keep the guild check so I've just removed it alltogether.

Status

  • Code changes have been tested against the Discord API, or there are no code changes
  • I know how to update typings and have done so, or typings don't need updating

Semantic versioning classification:

  • This PR changes the library's interface (methods or parameters added)
    • This PR includes breaking changes (methods removed or renamed, parameters moved or removed)
  • This PR only includes non-code changes, like changes to documentation, README, etc.

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Exiting the process when an invite is created to an uncached channel
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