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2D Rigidbody type changing from Kinematic->Dynamic at runtime doesn't work #616

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miwarnec opened this issue Apr 14, 2024 · 1 comment

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@miwarnec
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miwarnec commented Apr 14, 2024

I create a 2D KinematicPosition Rigidbody.
Change it to Dynamic 3 seconds later.
Apply a velocity in every update afterwards.

The Rigidbody never moves again after it was kinematic once.


Same happens if I create a Dynamic Rigidbody.
Change to Kinematic.
Change back to Dynamic 3 seconds later.
Applying velocity never movies it again.

@MaxCWhitehead
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This may have been fixed in #599

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