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notes.txt
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notes.txt
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End goal
========
Have a 3D character in an isometric map that can move around.
Nice 3D-ish graphics.
Church/Factory/Bookshelves/Pillars
Some lighting?
Use 3 Models?
Think about code structure...
=============================
Classes
Map
GameLoop
- Takes key inputs
- Calls render()
Character
- move()
CollisionDetection
- require character and map
GameClass
run()
Map:
====
WWWWWWWWDDWWWWWWWWWW
W__________________W
W__________________W
W__________________W
W_________________BW
W_________________BW
W__________________W
W__________________W
W__________________W
D__________________D
D__________________D
W__________________W
W__________________W
W__________________W
W_________________BW
W_________________BW
W__________________W
W__________________W
W__________________W
WWWWWWWWDDWWWWWWWWWW
W = Wall
P = Pillar
D = Door
B = Bookshelf
_ = Floor