/
pools.go
166 lines (141 loc) · 4.15 KB
/
pools.go
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/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package decoder
import (
`errors`
`sync`
`unsafe`
`github.com/bytedance/sonic/internal/caching`
`github.com/bytedance/sonic/internal/native/types`
`github.com/bytedance/sonic/internal/rt`
)
const (
_MinSlice = 16
_MaxStack = 4096 // 4k slots
_MaxStackBytes = _MaxStack * _PtrBytes
_MaxDigitNums = 800 // used in atof fallback algorithm
)
const (
_PtrBytes = _PTR_SIZE / 8
_FsmOffset = (_MaxStack + 1) * _PtrBytes
_DbufOffset = _FsmOffset + int64(unsafe.Sizeof(types.StateMachine{})) + types.MAX_RECURSE * _PtrBytes
_StackSize = unsafe.Sizeof(_Stack{})
)
var (
stackPool = sync.Pool{}
valueCache = []unsafe.Pointer(nil)
fieldCache = []*caching.FieldMap(nil)
fieldCacheMux = sync.Mutex{}
programCache = caching.CreateProgramCache()
)
type _Stack struct {
sp uintptr
sb [_MaxStack]unsafe.Pointer
mm types.StateMachine
vp [types.MAX_RECURSE]unsafe.Pointer
dp [_MaxDigitNums]byte
}
type _Decoder func(
s string,
i int,
vp unsafe.Pointer,
sb *_Stack,
fv uint64,
sv string, // DO NOT pass value to this arguement, since it is only used for local _VAR_sv
vk unsafe.Pointer, // DO NOT pass value to this arguement, since it is only used for local _VAR_vk
) (int, error)
var _KeepAlive struct {
s string
i int
vp unsafe.Pointer
sb *_Stack
fv uint64
sv string
vk unsafe.Pointer
ret int
err error
frame_decoder [_FP_offs]byte
frame_generic [_VD_offs]byte
}
var errCallShadow = errors.New("DON'T CALL THIS!")
// Faker func of _Decoder, used to export its stackmap as _Decoder's
func _Decoder_Shadow(s string, i int, vp unsafe.Pointer, sb *_Stack, fv uint64, sv string, vk unsafe.Pointer) (ret int, err error) {
// align to assembler_amd64.go: _FP_offs
var frame [_FP_offs]byte
// keep all args and stacks alive
_KeepAlive.s = s
_KeepAlive.i = i
_KeepAlive.vp = vp
_KeepAlive.sb = sb
_KeepAlive.fv = fv
_KeepAlive.ret = ret
_KeepAlive.err = err
_KeepAlive.sv = sv
_KeepAlive.vk = vk
_KeepAlive.frame_decoder = frame
return 0, errCallShadow
}
// Faker func of _Decoder_Generic, used to export its stackmap
func _Decoder_Generic_Shadow(sb *_Stack) {
// align to generic_amd64.go: _VD_offs
var frame [_VD_offs]byte
// must keep sb noticeable to GC
_KeepAlive.sb = sb
_KeepAlive.frame_generic = frame
}
func newStack() *_Stack {
if ret := stackPool.Get(); ret == nil {
return new(_Stack)
} else {
return ret.(*_Stack)
}
}
func resetStack(p *_Stack) {
memclrNoHeapPointers(unsafe.Pointer(p), _StackSize)
}
func freeStack(p *_Stack) {
p.sp = 0
stackPool.Put(p)
}
func freezeValue(v unsafe.Pointer) uintptr {
valueCache = append(valueCache, v)
return uintptr(v)
}
func freezeFields(v *caching.FieldMap) int64 {
fieldCacheMux.Lock()
fieldCache = append(fieldCache, v)
fieldCacheMux.Unlock()
return referenceFields(v)
}
func referenceFields(v *caching.FieldMap) int64 {
return int64(uintptr(unsafe.Pointer(v)))
}
func makeDecoder(vt *rt.GoType) (interface{}, error) {
if pp, err := newCompiler().compile(vt.Pack()); err != nil {
return nil, err
} else {
return newAssembler(pp).Load(), nil
}
}
func findOrCompile(vt *rt.GoType) (_Decoder, error) {
if val := programCache.Get(vt); val != nil {
return val.(_Decoder), nil
} else if ret, err := programCache.Compute(vt, makeDecoder); err == nil {
return ret.(_Decoder), nil
} else {
return nil, err
}
}