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player_widget.dart
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player_widget.dart
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import 'dart:async';
import 'package:audioplayers/audioplayers.dart';
import 'package:flutter/material.dart';
class PlayerWidget extends StatefulWidget {
final AudioPlayer player;
const PlayerWidget({
super.key,
required this.player,
});
@override
State<StatefulWidget> createState() {
return _PlayerWidgetState();
}
}
class _PlayerWidgetState extends State<PlayerWidget> {
PlayerState? _audioPlayerState;
Duration? _duration;
Duration? _position;
PlayerState _playerState = PlayerState.stopped;
StreamSubscription? _durationSubscription;
StreamSubscription? _positionSubscription;
StreamSubscription? _playerCompleteSubscription;
StreamSubscription? _playerStateChangeSubscription;
bool get _isPlaying => _playerState == PlayerState.playing;
bool get _isPaused => _playerState == PlayerState.paused;
String get _durationText => _duration?.toString().split('.').first ?? '';
String get _positionText => _position?.toString().split('.').first ?? '';
AudioPlayer get player => widget.player;
@override
void initState() {
super.initState();
_initStreams();
}
@override
void setState(VoidCallback fn) {
// Subscriptions only can be closed asynchronously,
// therefore events can occur after widget has been disposed.
if (mounted) {
super.setState(fn);
}
}
@override
void dispose() {
_durationSubscription?.cancel();
_positionSubscription?.cancel();
_playerCompleteSubscription?.cancel();
_playerStateChangeSubscription?.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Row(
mainAxisSize: MainAxisSize.min,
children: [
IconButton(
key: const Key('play_button'),
onPressed: _isPlaying ? null : _play,
iconSize: 48.0,
icon: const Icon(Icons.play_arrow),
color: Colors.cyan,
),
IconButton(
key: const Key('pause_button'),
onPressed: _isPlaying ? _pause : null,
iconSize: 48.0,
icon: const Icon(Icons.pause),
color: Colors.cyan,
),
IconButton(
key: const Key('stop_button'),
onPressed: _isPlaying || _isPaused ? _stop : null,
iconSize: 48.0,
icon: const Icon(Icons.stop),
color: Colors.cyan,
),
],
),
Slider(
onChanged: (v) {
final duration = _duration;
if (duration == null) {
return;
}
final position = v * duration.inMilliseconds;
player.seek(Duration(milliseconds: position.round()));
},
value: (_position != null &&
_duration != null &&
_position!.inMilliseconds > 0 &&
_position!.inMilliseconds < _duration!.inMilliseconds)
? _position!.inMilliseconds / _duration!.inMilliseconds
: 0.0,
),
Text(
_position != null
? '$_positionText / $_durationText'
: _duration != null
? _durationText
: '',
style: const TextStyle(fontSize: 16.0),
),
Text('State: $_audioPlayerState'),
],
);
}
void _initStreams() {
_durationSubscription = player.onDurationChanged.listen((duration) {
setState(() => _duration = duration);
});
_positionSubscription = player.onPositionChanged.listen(
(p) => setState(() => _position = p),
);
_playerCompleteSubscription = player.onPlayerComplete.listen((event) {
setState(() {
_playerState = PlayerState.stopped;
_position = Duration.zero;
});
});
_playerStateChangeSubscription =
player.onPlayerStateChanged.listen((state) {
setState(() {
_audioPlayerState = state;
});
});
}
Future<void> _play() async {
final position = _position;
if (position != null && position.inMilliseconds > 0) {
await player.seek(position);
}
await player.resume();
setState(() => _playerState = PlayerState.playing);
}
Future<void> _pause() async {
await player.pause();
setState(() => _playerState = PlayerState.paused);
}
Future<void> _stop() async {
await player.stop();
setState(() {
_playerState = PlayerState.stopped;
_position = Duration.zero;
});
}
}