(1989) link -Nice because of how it demonstrates a proved capability of ANNs
(1990) link -Mentions NN "ensembles"(?)
(2013) link -Interesting general description
(2013) link -Provides an interesting list of applications
(Separate note: Seems that a lot of the more recent papers have to do with prediction of how things will react (weather, solar, prices, food, materials when subjected to heat) and not a whole lot else) (Also, modeling)
(2011) link -Short term forecast of wind speed
(2010) link -Price forecast for electricity
(2010) link -Another forecast, but this one seems to compare different ANN approaches against each other
(2011) link -Mentions feed-forward and backpropogation ANNs, which (at least used to be) popular
(2002) link -Another instance of ANN "ensembles"
(1991) link -Mentions GRNN (General Regression Neural Networks)
(2004) link -HEAVILY cited book with the foundations(?) of neural networks
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(2011) link -Minecraft paper, nothing to do with AI or research of any kind
(2012) link -Paper on using modding minecraft as a platform for actually implementing game AI for an upper level course at Rorchester I.T. (I think)
(2011) link -Applying "OpenCog integrative AGI system" to control an agent in a "Minecraft-like" game (seemingly constructed by them?)
(2008) link -Alternative to ANN: Monte Carlo Tree Search (random search with backpropogation)
(2005) link -Possibly a bit outdated, but seems very interesting when it comes to describing general principles of Game AI
(2004) link -PDF download, evolutionary learning, seems interesting