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Where to find checksum in repo? #364

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geekobiloba opened this issue Apr 24, 2023 · 2 comments
Open

Where to find checksum in repo? #364

geekobiloba opened this issue Apr 24, 2023 · 2 comments
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@geekobiloba
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I'm writing a simple script to bootstrap the latest pkgsrc on illumos from smartos repo, but I cannot find the SHA checksums anywhere in the repo.

Where did I miss?
Or do I have too peek at the Joyent web every time I need to bootstrap?

@jperkin
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jperkin commented Apr 24, 2023

Yeh currently they are only published on the website, I'll see about putting them somewhere fetchable too.

@jperkin jperkin self-assigned this Apr 24, 2023
@geekobiloba
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Too bad, but I'll be waiting.

@jperkin jperkin reopened this Apr 24, 2023
jperkin pushed a commit that referenced this issue Apr 28, 2023
Aleph One 1.6.1
===============

This is a bugfix release:

  * Be less aggressive with mega honk fix
  * Fixes Linux builds without ffmpeg
  * Fixes a crash when a Lua script adds a side and interpolation is enabled (#321)
  * Fixes the classic aim limits checkbox
  * Adds support for FLAC playback (MML music only)
  * Fix cinematic fade in when the transition period is low
  * Works around a change in the latest SDL behavior on Macs (#398)
  * Changes the flatpak identifier to match the existing macOS bundle identifier

Aleph One 1.6
=============

This is a maintenance release, with mostly bug fixes and library and build system updates. We have also added Linux Flatpaks to
make installing the games easier in Linux.

Deprecations:

  * <shader> debug MML is deprecated and will be removed in a future release
  * The network microphone is deprecated and will be removed in a future release. The net mic key will be repurposed as a Lua
    trigger.

Changes:

  * Updated to SDL 2.24 for improved controller support
  * Aleph One now requires a C++17 compiler
  * (Lua) Allow passing nil to Monster:attack (#331)
  * (Lua) Add Platform.tag accessor (#373)
  * Remove classic aim limits from modern mouse feel; add a checkbox for classic aim limits
  * Lower default mouse sensitivity
  * Disable 3D perspective by default
  * Rename "Interface Button Sounds" checkbox to "In Game F-Key Sounds" (#255)
  * Disable transparent liquids by default in Marathon 2 and Marathon Infinity; they can be enabled by going to Environment ->
    Plugins and enabling the Transparent Liquids plugin
  * (Lua) added Game.replay for detecting whether a game is film replay

Fixes:

  * Fix teleporting in weapon effect on 60fps + (#308)
  * Fix the enhanced HUD with software renderer (#334)
  * Fix HUD not resizing when changing resolution `(#309)
  * Fix blank frame on map overlay transition in OpenGL mode (#265)
  * Restore screen flash for Marathon 1 when teleporting in (#336)
  * Fix UPnP checkbox not working in resume net game dialog (#337)
  * Fix platform textures when exporting a level
  * Fix assert thrown on network game when teleporting to another level with disconnected player (#66)
  * Fix controller feel analog/d-pad when saving prefs (#160)
  * Fix intro video not rendering when no audio stream; fixes EVIL's opening movie (#346)
  * Fix missing initialization in Lua damage_player (#348)
  * Fix the MegaHonk. RIP MegaHonk. (#339)
  * Add suport for ffmpeg 5 (#349)
  * Fix a Linux segfault at shutdown (#340)
  * Allow binding mouse buttons to forward/backward/sidestep (#333)
  * Remove the Vidmaster Oath from Marathon 1 (#355)
  * Fix MML plugin replacement font erased on first level load (#364)
  * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB; fixes solid colored landscape on some OpenGL drivers
  * Implement transparency in the static shader; compilers now fade out as in software
  * Fix use of caps lock as run key (#294)
  * Suppress weapon flare when Lua cameras are in use (#316)
  * Fix default preference plugins disabling in Windows
  * Fix animated 3D models
  * Fix reloading physics model if not loaded from embedded map (#317)

Aleph One 1.5
=============

Changes:

  * Numerous bug fixes
  * Additional Lua functionality (see Lua.html)
  * Support for Apple Silicon
  * Improved UPnP router configuration support (now using miniupnp)
  * Adds an FOV override slider and warning
  * Adds a checkbox for native file dialogs (mac OS and Windows only)
  * Unbundles high-res plugins. See High-Res Replacements for separate download links.

1.5rc1 Pre-release
==================

Changes:

  * Bug fixes
  * Additional Lua functionality (see Lua.html)
  * macOS: support for Apple Silicon
  * Updated UPnP router configuration support (now using miniupnp)
  * Add an FOV override slider and warning
  * macOS and Windows: added a checkbox for native file dialogs
  * Removed high-res plugins from all-in-one downloads. There are many more options now than there were when we started bundling
    them, so this will give users more flexibility. Links to the old textures and a guide to hi-res textures will be provided soon;
    in the meantime the data files with hi-res plugins can be found in the 1.4 release.

Aleph One 1.4
=============

Note: This release is not network compatible with Aleph One 1.3 and earlier.

Changes:

  * Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without
    affecting saved games, films, and net games
  * Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing
  * Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * Adds many new Lua API functions. See Lua.html for details
  * Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are
    reserved for Lua scripts
  * Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color
  * MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in
    new scenarios

1.4rc1 Pre-release
==================

Changes since 1.4pre2:

  * add support for weapon hotkeys; hotkeys 1-9 switch weapons, but can be overridden by Lua; and another 3 hotkeys are available
    for Lua
  * restore some retro/nostalgia features in the software renderer: every-other-lines mode, and 8-bit mode
  * MML/Lua can now set the maximum inventory on a per-difficulty level
  * numerous new Lua API additions
  * bug fixes

Note: Aleph One 1.4rc1 is not network compatible with previous versions, due to the addition of hotkeys

1.4pre2 Pre-release
===================

Changes:

  * High frame rate interpolation; choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * New Lua API functions
  * Bug fixes

1.4pre1 Pre-release
===================

This is a preview release, with support for ephemera (optional scripted render effects like precipitation or extra gore) and a new
"editor" mode that integrates better with Weland 1.4.5

Aleph One 1.3.1
===============

Changes:

  * Fixes an issue saving/playing back Aleph One films using the original Marathon data files
  * Fixes wobble transfer mode glow maps

Aleph One 1.3
=============

Major Changes:

  * Uses SDL 2 for much-improved compatibility with new operating systems
  * Better support for game controllers
  * Better performance for the software renderer
  * Improved mouse control options, with settings for Classic and Modern mouse control
  * Better support for high-dpi displays
  * New controls dialog, which allows simultaneous key, mouse, and controller bindings
  * More authentic static effect when using OpenGL
  * Adds a stash for sharing info between Lua states
  * Better support for Unicode characters in Windows (should fix Rubicon X)
  * Better support for original Marathon scenarios including Trojan, which now works fully
  * A separate 64-bit Windows build is available
  * Better master volume and music volume controls
  * Video export bitrate depends on the video resolution, which leads to much improved export at 1080p with default settings
  * Mac apps are now notarized by Apple
  * Original games now default to more authentic settings on first install; high res plugins are still included but are not enabled
    by default

Aleph One 1.3rc1
================

 (No changes listed)

Aleph One 1.3b3
===============

 (No changes listed)

Aleph One 1.3b2
===============

 (No changes listed)

Aleph One 1.3b1 (2018-09-30)
===============

 (No changes listed)

Aleph One 1.3a1
===============

This is a pre-release to allow community members to assist in testing some internal code changes. Please see the Pfhorums thread if
you would like to help.

The latest stable release is: Aleph One 1.2.1

Aleph One 1.2.1
===============

The 1.2.1 release fixes a crashing bug when carnage message MML is used. Otherwise it is identical to the 1.2 release.

Aleph One 1.2
=============

The Aleph One 1.2 release features online leaderboards and game statistics, a streamlined saved-game system, and full multiplayer
support for the original Marathon game. This release also includes a number of other new features and bug fixes.

If you do not use the bundled downloads, we recommend that you update your scenario files. Each game includes a new plugin for the
online leaderboards, and the Marathon scenario includes an important compatibility fix.

Aleph One 1.2 is not network compatible with the previous stable release.

Online features

Aleph One now integrates with the online leaderboards and player stats at lhowon.org. Sign up within Aleph One to send your
Marathon, Marathon 2, and Marathon Infinity game results to lhowon.org, where you can see your overall win percentage, kill totals,
and more.

From the new "Internet" preferences section, you can register your chat name, opt in to player stats, and configure other options
relating to online play.

Saved games

Saving your game no longer stops the action until you type in a name. Each time you use a pattern buffer, a new saved game is
created. The "Continue Saved Game" dialog shows you the in-game location, date, and game time for every save. Use the "Load Other"
button to open a saved game from an earlier version of Aleph One.

Marathon compatibility

  * Cooperative play is now supported in the original Marathon scenario
  * Net games no longer use incorrect physics models
  * Goal checking in repair levels now matches the original game
  * Grenade trajectory in low-gravity levels now matches the original game
  * Certain terminals and rechargers could be activated when they shouldn't have been. You must use the 1.2 scenario data files to
    get this update.
  * If you have an existing saved game on an "exploration" level, you may need to re-explore the level before you can exit. We
    apologize for the inconvenience.

Lua

  * Additions to the Lua API:
      - Triggers.projectile_created()
      - Game.dead_players_drop_items
      - Level.index
      - Level.map_checksum
      - Line.visible_on_automap
      - Polygon.visible_on_automap
  * Additions to the Lua HUD API:
      - Level.name
      - Level.index
      - Level.map_checksum
  * Custom fields on projectiles, monsters, etc. are cleared when the object is destroyed
  * Lua error messages contain more diagnostic info
  * Player:find_action_key_target() no longer triggers side effects

Other changes

  * New preferences:
      - Camera Bobbing (Graphics) — if disabled, the camera and weapon will remain steady, to reduce motion sickness
      - Join Pregame Lobby by Default (Internet -> Pregame Lobby) — if checked, when you choose "Join Network Game", Aleph One
        automatically presses "Find Internet Game" on the next screen. Hold down the Alt (Option) key to join a local game.
      - Use Netscript in Films, Netscript File (Environment) — use these preferences to play back films of games recorded with
        netscripts. Solo Lua scripts are no longer loaded during playback of net game films.
  * Logging in to the pregame lobby uses HTTPS to protect your password
  * The editing cursor in text fields can be moved with the arrow keys or the mouse
  * Command history in the Lua/chat console can be accessed with the up and down arrow keys
  * Team color selection in the Join dialog is disabled when the game does not support teams
  * Plugin API changes:
      - Scenario compatibility, to create plugins that load only for specific scenarios
      - More combinations of items are allowed within a single plugin
  * The Plugins dialog (Preferences > Environment > Plugins) lists the components of each plugin
  * Lua HUD support is available by plugin only
  * A custom port can be used when gathering net games. The port number can only be changed by editing the XML preferences file.

Crashes fixed

  * Maps with invalid light indexes in OpenGL (Shader) renderer
  * 3D models lacking texture coordinates
  * #STATIC command in terminals (SF #580)
  * Joining a net game after a "map not found" film playback error (SF #504)

Graphical fixes

  * 3D models display even when their center point is behind player
  * Repair chip inventory is shown in Marathon Enhanced HUD plugin
  * Carnage messages during film replay are shown for the currently viewed player
  * Static, pulsate, and wobble transfer modes improved in OpenGL (Shader) renderer
  * <player light="..."> MML setting respected in OpenGL (Shader) renderer
  * Motion sensor on magnetic levels works properly when frame rate lags (SF #372)
  * Styled chat names display properly in pregame lobby game info dialog

Platform-specific fixes

  * Linux:
      - A new configure script now succeeds when optional dependencies are missing. The script also summarizes which features are
        enabled. Packagers should review the configure options, which have changed.
      - Aleph One builds and runs with more versions of FFmpeg / libav (SF #576, #578, #582)
      - Web links no longer cause Aleph One to become unresponsive on some systems
  * Mac OS X:
      - Drag-and-drop now works in 10.10 (Yosemite)
      - Updated third-party libraries
  * Windows:
      - The .save level console command successfully overwrites existing files
      - Updated third-party libraries

Other fixes

  * MML from solo Lua plugins is no longer loaded after all other plugins
  * Plugins ignore references to non-existent files
  * Popping is reduced in certain ambient sounds
  * Various MML settings are correctly reset when changing levels
  * Some common but unhelpful messages are no longer written to the log file
  * File-overwrite dialogs respect the "Hide file extensions" preference
  * The first save in a cooperative game is less likely to fail
  * Saving a game creates fewer temporary files
  * Solo Lua is loaded when continuing a saved game even when the map file is missing
  * Joystick/mouse buttons mapped to map or volume controls are no longer ignored
  * UPnP configuration now works with more routers
jperkin pushed a commit that referenced this issue Jun 8, 2023
23.1.2 (2023-06-02)

    Improve typing_extensions version bound. (#372)

23.1.1 (2023-05-30)

    Add typing_extensions as a direct dependency on 3.10. (#369 #370)

23.1.0 (2023-05-30)

    Introduce the tagged_union strategy. (#318 #317)
    Introduce the cattrs.transform_error helper function for formatting validation exceptions. (258 342)
    Add support for typing.TypedDict and typing_extensions.TypedDict. (#296 #364)
    Add support for typing.Final. (#340 #349)
    Introduce override.struct_hook and override.unstruct_hook. Learn more here. (#326)
    Fix generating structuring functions for types with angle brackets (<>) and pipe symbols (|) in the name. (#319 #327)
    pathlib.Path is now supported by default. (#81)
    Add cbor2 serialization library to the cattr.preconf package.
    Add optional dependencies for cattrs.preconf third-party libraries. (#337)
    All preconf converters now allow overriding the default unstruct_collection_overrides in make_converter. (#350 #353)
    Subclasses structuring and unstructuring is now supported via a custom include_subclasses strategy. (#312)
    Add support for typing_extensions.Annotated when the python version is less than 3.9. (#366)
    Add unstructuring and structuring support for the standard library deque. (#355)
jperkin pushed a commit that referenced this issue Jun 17, 2023
### Changes in 0.4.22 (2023-04-05)

1. Move jsonlite from Suggests to Imports so it doesn't cause a problem
    when a package that doesn't also Suggest jsonlite uses getSymbols().
    Thanks to Kurt Hornik for the report and fix!
    [#380](joshuaulrich/quantmod#380)

### Changes in 0.4.21 (2023-03-29)

1. Fix S3 method issues. R-devel (83995-ish) added a check for possible S3
    method issues. Register methods it found that were not registered:
    `str.replot()`, `seriesHi.timeSeries()`, and `seriesLo.timeSeries()`.

    It was also confused by `range.bars()` and `unique.formula.names()`. Remove
    `unique.formula.names()` because it wasn't exported or used internally.
    Rename `range.bars()` to `rangeBars()`, which isn't exported.

    Thanks to Kurt Hornik for the report!
    [#375](joshuaulrich/quantmod#375)

1. Remove "^" prefix from `getSymbols()` return value. When the 'Symbols'
    argument has a "^" prefix and `auto.assign = TRUE`:

    * `getSymbols()` removes the "^" from the object it creates, but
    * returns the 'Symbols' argument unchanged, and
    * removes the "^" from the column names of the object it creates.

    The example below will create an object named `IXIC` but the value of
    `sym` will be "^IXIC".

        sym <- getSymbols("^IXIC")

    That means `x <- get(sym)` will not work because an object named `^IXIC`
    doesn't exist.
    [#371](joshuaulrich/quantmod#371)

1. Add 'from' and 'to' arguments to `getSymbols.FRED()`. Users expect to be
    able to set the 'from' and 'to' arguments for FRED data like they can for
    Yahoo data. Those values were ignored and the entire series was always
    returned.
    [#368](joshuaulrich/quantmod#368)

1. Change interval to 1d for `getDividends()` and `getSplits()`. The "3mo"
    setting caused some dividends to be missing for companies that issued monthly
    dividends. Note that the response to this request also includes all the OHLCV
    data. But it's small (less than 1MB for 60+ years of daily data).
    [#372](joshuaulrich/quantmod#372)

1. Handle errors in `getSplits()` and `getDividends()`. `getDividends()` didn't
    handle cases where the download failed, or when dividends needed to be
    split-adjusted but there were no splits. It also tried to set colnames
    on the empty xts object that's returned when there are no dividends.
    `getSplits()` had the same colnames issue. Check for no splits by testing
    for `NULL` because that's more explicit. Thanks to Chris Cheung for the
    report!
    [#366](joshuaulrich/quantmod#366)

1. Export `HL()`, `is.HL()`, and `has.HL()` functions and add documentation.
    These were added in 0.4.18 but not exported or included in the documentation.

1. Use Yahoo Finance v8 JSON endpoint and remove the v7 CSV endpoint. There
    seems to be a rate limit for the number of tickers you can request via the CSV
    endpoint. The [yfinance python library](https://github.com/ranaroussi/yfinance)
    uses the JSON endpoint and doesn't seem to have rate limit issues.
    [#360](joshuaulrich/quantmod#360)
    [#362](joshuaulrich/quantmod#362)
    [#364](joshuaulrich/quantmod#364)
jperkin pushed a commit that referenced this issue Jun 30, 2023
pluggy 1.2.0 (2023-06-21)
=========================

Features
--------

- `#405 <https://github.com/pytest-dev/pluggy/issues/405>`_: The new-style hook wrappers, added in the yanked 1.1.0 release, now require an explicit ``wrapper=True`` designation in the ``@hookimpl()`` decorator.


pluggy 1.1.0 (YANKED)
=====================

.. note::

  This release was yanked because unfortunately the implicit new-style hook wrappers broke some downstream projects.
  See `#403 <https://github.com/pytest-dev/pluggy/issues/403>`__ for more information.
  This was rectified in the 1.2.0 release.

Deprecations and Removals
-------------------------

- `#364 <https://github.com/pytest-dev/pluggy/issues/364>`_: Python 3.6 is no longer supported.



Features
--------

- `#260 <https://github.com/pytest-dev/pluggy/issues/260>`_: Added "new-style" hook wrappers, a simpler but equally powerful alternative to the existing ``hookwrapper=True`` wrappers.

  New-style wrappers are generator functions, similarly to ``hookwrapper``, but do away with the :class:`result <pluggy._callers._Result>` object.
  Instead, the return value is sent directly to the ``yield`` statement, or, if inner calls raised an exception, it is raised from the ``yield``.
  The wrapper is expected to return a value or raise an exception, which will become the result of the hook call.

  New-style wrappers are fully interoperable with old-style wrappers.
  We encourage users to use the new style, however we do not intend to deprecate the old style any time soon.

  See :ref:`hookwrappers` for the full documentation.


- `#364 <https://github.com/pytest-dev/pluggy/issues/364>`_: Python 3.11 and 3.12 are now officially supported.


- `#394 <https://github.com/pytest-dev/pluggy/issues/394>`_: Added the :meth:`~pluggy._callers._Result.force_exception` method to ``_Result``.

  ``force_exception`` allows (old-style) hookwrappers to force an exception or override/adjust an existing exception of a hook invocation,
  in a properly behaving manner. Using ``force_exception`` is preferred over raising an exception from the hookwrapper,
  because raising an exception causes other hookwrappers to be skipped.
jperkin pushed a commit that referenced this issue Jul 6, 2023
What's Changed

    [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #362
    [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #364
    Fix type guard handling for classes by @gaborbernat in #365
jperkin pushed a commit that referenced this issue Oct 30, 2023
Version 1.5 - 2023-09-10
* Progress reporting is no longer ignored. PrintTest constructor of
  TestOutput now has an extra field used to report progress. Supply const
  (pure ()) as this extra field value if you want to skip progress
  reporting (#311).
* foldGroup now takes [b] instead of b as its last argument to allow for
  custom fold strategies. This is a backwards incompatible change, but you
  can get the old behavior by applying mconcat (#364).
* Dependency loop error now lists all test cases that formed a cycle
  (#340).
* Dependencies can now be defined pattern-free with sequentialTestGroup
  (#343).
* Added --min-duration-to-report flag that specifies the time a test must
  take before tasty outputs timing information (#341).
* When a test failed with an exception, print it using displayException
  instead of show (#330).
* The -p / --pattern option can be specified multiple times; only tests
  that match all patterns are run (#380).
* Fix color scheme to make info messages visible in terminals with white
  background (#369).
* When parsing of a command-line option failed, report received option
  (#368).
* Support WASM (#365).
* Tested with GHC 8.0 - 9.8.
jperkin pushed a commit that referenced this issue Feb 23, 2024
✨ Read the highlights of this release: https://git-cliff.org/blog/2.0.0
⛰️ Features
    (args) Add --no-exec flag for skipping command execution (#458) - (7ae77ff)
    (args) Add -x short argument for --context - (327512a)
    (args) Support initialization with built-in templates (#370) - (4bee628)
    (args) Allow returning the bumped version (#362) - (5e01e4c)
    (args) Set CHANGELOG.md as default missing value for output option (#354) - (04d149e)
    (changelog) Set the timestamp of the previous release - (d408e63)
    (changelog) Improve skipping via .cliffignore and --skip-commit (#413) - (faa00c6)
    (changelog) Support tag prefixes with --bump (#347) - (2399e57)
    (changelog) [breaking] Set tag to 0.0.1 via --bump if no tags exist - (3291eb9)
    (changelog) [breaking] Support templating in the footer (#369) - (0945fa8)
    (commit) Add merge_commit flag to the context (#389) - (dd27a9a)
    (github) [breaking] Support integration with GitHub repos (#363) - (5238326)
    (parser) Support using SHA1 of the commit (#385) - (1039f85)
    (parser) Support using regex scope values (#372) - (19e65c2)
    (template) Support using PR labels in the GitHub template (#467) - (30d15bb)
    (template) Support using PR title in the GitHub template (#418) - (6f32f33)
    (website) Add search bar to the website - (2d30491)

🐛 Bug Fixes
    (cd) Use workaround for linux-arm64-glibc maturin builds - (dc79ed5)
    (cd) Disable PyPI publish for linux-arm64-glibc - (e24af12)
    (cd) Avoid creating artifacts with the same name - (1647fd8)
    (cd) Fix embedding examples for crates.io release - (46b7d88)
    (changelog) Fix previous version links (#364) - (44c93b7)
    (changelog) Set the correct previous tag when a custom tag is given - (6203f77)
    (ci) Update cargo-msrv arguments - (131dd10)
    (cli) Fix broken pipe when stdout is interrupted (#407) - (bdce4b5)
    (commit) Trim the trailing newline from message (#403) - (514ca4b)
    (git) Sort commits in topological order (#415) - (29bf355)
    (links) Skip checking the GitHub commit URLs - (273d6dc)
    (website) Use node version 18 - (46dcce3)
    (website) Use prism-react-renderer v2 with docusaurus - (664ff9b)
    Allow version bump with a single previous release - (d65aec9)

🚜 Refactor
    (changelog) Support --bump for processed releases (#408) - (89e4c72)
    (ci) Use hardcoded workspace members for cargo-msrv command - (ec6035a)
    (ci) Simplify cargo-msrv installation - (f04bf6e)
    (clippy) Apply clippy suggestions - (b23dd3e)
    (clippy) Apply clippy suggestions - (a38c3fa)
    (config) Use postprocessors for checking the typos - (764e858)
    (config) Remove unnecessary newline from configs - (8edec7f)

📚 Documentation
    (configuration) Fix typo (#466) - (34a58e6)
    (fixtures) Add instructions for adding new fixtures - (8290769)
    (readme) Mention RustLab 2023 talk - (668a957)
    (readme) Use the raw link for the animation - (2c524b8)
    (security) Update security policy - (fcaa502)
    (website) Add highlights for 2.0.0 (#504) - (49684d0)
    (website) Improve matching gitmoji tip (#486) - (0731646)
    (website) Add tips and tricks section - (82e93c2)
    (website) Add tip about link parsers - (4bd47a6)
    (website) Add git-cliff animation to the website (#404) - (0561124)
    (website) Split the configuration section - (67486cc)
    (website) Add installation instructions for Homebrew (#357) - (b2f8091)

🎨 Styling
    (website) Add GitHub logo to the header - (1da7cac)
    (website) [breaking] Use dark theme as default - (dcc5116)

🧪 Testing
    (changelog) Use the correct version for missing tags - (0ca4cdb)
    (fixture) Update the date for example test fixture - (991a035)
    (fixture) Add test fixture for bumping version - (c94cb6a)
    (fixtures) Update the bumped value output to add prefix - (f635bae)

⚙️ Miscellaneous Tasks
    (changelog) Disable the default behavior of next-version (#343) - (4eef684)
    (changelog) Use 0.1.0 as default next release if no tag is found - (3123fd2)
    (command) Explicitly set the directory of command to current dir - (722efd6)
    (config) Skip dependabot commits for dev updates - (7f89160)
    (config) Revamp the configuration files - (9500bf8)
    (config) Use postprocessors for checking the typos - (5212cc9)
    (dependabot) Group the dependency updates for creating less PRs - (c6a92bf)
    (docker) Update versions in Dockerfile - (51198a5)
    (embed) Do not allow missing docs - (7754cab)
    (example) Use full links in GitHub templates (#503) - (a521891)
    (example) Remove limited commits example - (8e1e0d7)
    (github) Update templates about GitHub integration - (3f5107a)
    (mergify) Don't update PRs for the main branch - (96a220c)
    (project) Add readme to core package - (9e6bad2)
    (project) Bump MSRV to 1.74.1 - (bd5e4d2)
    (project) Update copyright years - (edc6bc0)
    (website) Fix URLs in navigation bar (#438) - (70cab99)
    (website) Rename the header for GitHub integration - (3fd9476)
    (website) Fix broken anchors - (34593dd)
    (website) Bump docusaurus to 3.1.0 - (af4482b)
    (website) Update the titles for distro installations - (ff2881b)
    (website) Add Mastodon link to the website - (2e761c9)
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