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CHANGELOG.md

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Changelog

4.1.2 - 2024-04-02

Changed

Fixed

  • character killer parser by rewrite of death parsing logic (#338 by phenpessoa)

4.1.1 - 2024-03-15

Fixed

  • Fix permission issues with Dockerfile nonroot implementation (#333 by tobiasehlert)

4.1.0 - 2024-03-14

Changed

Fixed

4.0.2 - 2023-12-25

Changed

Fixed

  • Validation: consider +, - and ' as a valid separators for character name words (#306 by Pedro-Pessoa)

4.0.1 - 2023-12-12

Changed

Fixed

  • Webserver/validation: improve error handling on non OK status codes (#301 by Pedro-Pessoa)

4.0.0 - 2023-12-01

The release of API v4

Larger rewrite of application with implementation of new error handling, changed data structures and more.

Head over to tibiadata.com for more information.

Added

Changed

Fixed

3.7.5 - 2023-11-10

Fixed

3.7.4 - 2023-09-29

Fixed

3.7.3 - 2023-08-01

Fixed

3.7.2 - 2023-05-22

Fixed

3.7.1 - 2023-03-06

Fixed

  • Removing unintended logging of trustedProxies var
  • Adding back latest tagging of builds

3.7.0 - 2023-03-06

Added

Changed

  • Bump golang from 1.19.5 to 1.20.1
  • Extend special creatures list for death parsing (#184 by tobiasehlert)
  • Updating workflows and go mods

3.6.0 - 2023-01-25

Added

Changed

Fixed

3.5.1 - 2022-10-19

Fixed

  • Automated documentation with swaggo failed due to formatting

3.5.0 - 2022-10-19

Added

Changed

3.4.1 - 2022-08-30

Changed

Fixed

3.4.0 - 2022-08-02

Added

Fixed

3.3.1 - 2022-07-29

Changed

  • Added bosspoints as additional HighscoreCategory (#153 by Tholdrim)

3.3.0 - 2022-07-27

Added

Changed

Fixed

  • Parsing issue when guild description contains founded string (#151 by tobiasehlert)

3.2.2 - 2022-05-12

Changed

Fixed

3.2.1 - 2022-04-26

Changed

Fixed

3.2.0 - 2022-04-24

Changed

Fixed

3.1.1 - 2022-03-15

Fixed

  • Adding sanitize of nbsp string in death reason of players (#100 by tobiasehlert)

3.1.0 - 2022-03-10

Changed

Fixed

3.0.0 - 2022-03-01

The release of API v3

Bumping version to v3.0.0 so that GitHub releases match API version.

Head over to tibiadata.com for more information.

0.6.2 - 2022-02-28

Fixed

0.6.1 - 2022-02-27

Changed

  • Switching assets download URL to assets.tibiadata.com
  • Bump docker/build-push-action from 2.8.0 to 2.9.0 (#80 by dependabot)
  • Bump golang from 1.17.6 to 1.17.7 (#81 by dependabot)
  • Bump docker/login-action from 1.12.0 to 1.13.0 (#82 by dependabot)

0.6.0 - 2022-01-31

Added

Changed

0.5.1 - 2022-01-28

Added

Changed

  • Add some 'fake' unit tests to up coverage on webserver.go (#71 by kamilon)
  • Add unit tests for House Overview and House APIs (#72 by kamilon)

0.5.0 - 2022-01-19

Added

  • Add unit tests for Spells Overview API, fix bugs in Spells Overview API (#55 by kamilon)
  • Add unit tests for Spells API, fix various bugs in pulling of spell data (#56 by kamilon)
  • Add unit tests for Kill Statistics API, move to goquery (#57 by kamilon)
  • Add unit tests for Guild Overview and Guild API (#58 by kamilon)
  • Add unit tests for Creatures Overview and Creature API, fix bug (#59 by kamilon)
  • Add unit tests for Highscores API (#61 by kamilon)
  • Add unit tests for Fansites API (#62 by kamilon)
  • Add unit tests for News List API and News API (#60 by kamilon)
  • Create and use HighscoreCategory enum (#63 by kamilon)
  • Feature: Tibia Houses endpoints (#26 by tobiasehlert)

Changed

  • Refactor gin server to reduce code duplication (#64 by kamilon)
  • Cache new regex queries (#66 by kamilon)

Fixed

  • Fix race condition with TibiaDataRequestStruct (#65 by kamilon)
  • Bump docker/build-push-action from 2.7.0 to 2.8.0 (#68 by dependabot)

0.4.0 - 2022-01-12

Added

Changed

Fixed

0.3.0 - 2022-01-05

Added

Changed

Fixed

0.2.0 - 2022-01-02

Changed

Fixed

0.1.1 - 2021-12-31

Changed

0.1.0 - 2021-12-23

Initial commit