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connecting-signals.md

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Connecting Signals

There are a few Signals that you can & should connect to:

Signal Name Purpose
api_error Emitted when a PlayFab API (HTTP status code 4xx) error occurs. Will receive a LoginResult as parameter.

Use to handle validation errors etc.
server_error Emitted when a Server Error (HTTP status code 5xx) occurs when querying PlayFab. Will receive the request path as parameter.
json_parse_error Emitted when the returned JSON could not be properly parsed. This should generally not be needed to be connected.
registered Emitted when a new User is registered. You should only connect this in the Scene where you do Player Registrations.
logged_in Emitted when a Player successfully logs in.

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