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music.c
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music.c
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/*
pygame - Python Game Library
Copyright (C) 2000-2001 Pete Shinners
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Pete Shinners
pete@shinners.org
*/
/*
* music module for pygame
*/
#define PYGAMEAPI_MUSIC_INTERNAL
#include "pygame.h"
#include "pgcompat.h"
#include "doc/music_doc.h"
#include "mixer.h"
static Mix_Music *current_music = NULL;
static Mix_Music *queue_music = NULL;
static int queue_music_loops = 0;
static int endmusic_event = SDL_NOEVENT;
static Uint64 music_pos = 0;
static long music_pos_time = -1;
static int music_frequency = 0;
static Uint16 music_format = 0;
static int music_channels = 0;
static void
mixmusic_callback(void *udata, Uint8 *stream, int len)
{
if (!Mix_PausedMusic()) {
music_pos += len;
music_pos_time = SDL_GetTicks();
}
}
static void
_pg_push_music_event(int type)
{
pgEventObject *e;
SDL_Event event;
PyGILState_STATE gstate = PyGILState_Ensure();
e = (pgEventObject *)pgEvent_New2(type, NULL);
if (e) {
pgEvent_FillUserEvent(e, &event);
#if IS_SDLv1
if (SDL_PushEvent(&event) < 0)
#else
if (SDL_PushEvent(&event) <= 0)
#endif
Py_DECREF(e->dict);
Py_DECREF(e);
}
PyGILState_Release(gstate);
}
static void
endmusic_callback(void)
{
if (endmusic_event && SDL_WasInit(SDL_INIT_VIDEO))
_pg_push_music_event(endmusic_event);
if (queue_music) {
if (current_music)
Mix_FreeMusic(current_music);
current_music = queue_music;
queue_music = NULL;
Mix_HookMusicFinished(endmusic_callback);
music_pos = 0;
Mix_PlayMusic(current_music, queue_music_loops);
queue_music_loops = 0;
}
else {
music_pos_time = -1;
Mix_SetPostMix(NULL, NULL);
}
}
/*music module methods*/
static PyObject *
music_play(PyObject *self, PyObject *args, PyObject *keywds)
{
int loops = 0;
float startpos = 0.0;
int val, volume = 0, fade_ms=0;
static char *kwids[] = {"loops", "start", "fade_ms", NULL};
if (!PyArg_ParseTupleAndKeywords(args, keywds, "|ifi", kwids, &loops,
&startpos, &fade_ms))
return NULL;
MIXER_INIT_CHECK();
if (!current_music)
return RAISE(pgExc_SDLError, "music not loaded");
Py_BEGIN_ALLOW_THREADS
Mix_HookMusicFinished(endmusic_callback);
Mix_SetPostMix(mixmusic_callback, NULL);
Mix_QuerySpec(&music_frequency, &music_format, &music_channels);
music_pos = 0;
music_pos_time = SDL_GetTicks();
volume = Mix_VolumeMusic(-1);
val = Mix_FadeInMusicPos(current_music, loops, fade_ms, startpos);
Mix_VolumeMusic(volume);
Py_END_ALLOW_THREADS
if (val == -1) return RAISE(pgExc_SDLError, SDL_GetError());
Py_RETURN_NONE;
}
static PyObject *
music_get_busy(PyObject *self, PyObject *args)
{
int playing;
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
playing = (Mix_PlayingMusic() && !Mix_PausedMusic());
Py_END_ALLOW_THREADS
return PyBool_FromLong(playing);
}
static PyObject *
music_fadeout(PyObject *self, PyObject *args)
{
int _time;
if (!PyArg_ParseTuple(args, "i", &_time))
return NULL;
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
/* To prevent the queue_music from playing, free it before fading. */
if (queue_music) {
Mix_FreeMusic(queue_music);
queue_music = NULL;
queue_music_loops = 0;
}
Mix_FadeOutMusic(_time);
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *
music_stop(PyObject *self, PyObject *args)
{
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
/* To prevent the queue_music from playing, free it before stopping. */
if (queue_music) {
Mix_FreeMusic(queue_music);
queue_music = NULL;
queue_music_loops = 0;
}
Mix_HaltMusic();
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *
music_pause(PyObject *self, PyObject *args)
{
MIXER_INIT_CHECK();
Mix_PauseMusic();
Py_RETURN_NONE;
}
static PyObject *
music_unpause(PyObject *self, PyObject *args)
{
MIXER_INIT_CHECK();
Mix_ResumeMusic();
Py_RETURN_NONE;
}
static PyObject *
music_rewind(PyObject *self, PyObject *args)
{
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
Mix_RewindMusic();
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *
music_set_volume(PyObject *self, PyObject *args)
{
float volume;
if (!PyArg_ParseTuple(args, "f", &volume))
return NULL;
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
Mix_VolumeMusic((int)(volume * 128));
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *
music_get_volume(PyObject *self, PyObject *args)
{
int volume;
MIXER_INIT_CHECK();
volume = Mix_VolumeMusic(-1);
return PyFloat_FromDouble(volume / 128.0);
}
static PyObject *
music_set_pos(PyObject *self, PyObject *arg)
{
int position_set;
double pos = PyFloat_AsDouble(arg);
if (pos == -1 && PyErr_Occurred()) {
PyErr_Clear();
return RAISE(PyExc_TypeError, "set_pos expects 1 float argument");
}
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
position_set = Mix_SetMusicPosition(pos);
Py_END_ALLOW_THREADS
if (position_set == -1)
return RAISE(pgExc_SDLError, "set_pos unsupported for this codec");
Py_RETURN_NONE;
}
static PyObject *
music_get_pos(PyObject *self, PyObject *args)
{
long ticks;
MIXER_INIT_CHECK();
if (music_pos_time < 0)
return PyLong_FromLong(-1);
ticks = (long)(1000 * music_pos /
(music_channels * music_frequency *
((music_format & 0xff) >> 3)));
if (!Mix_PausedMusic())
ticks += SDL_GetTicks() - music_pos_time;
return PyInt_FromLong((long)ticks);
}
static PyObject *
music_set_endevent(PyObject *self, PyObject *args)
{
int eventid = SDL_NOEVENT;
if (!PyArg_ParseTuple(args, "|i", &eventid))
return NULL;
endmusic_event = eventid;
Py_RETURN_NONE;
}
static PyObject *
music_get_endevent(PyObject *self, PyObject *args)
{
return PyInt_FromLong(endmusic_event);
}
Mix_MusicType
_get_type_from_hint(char *namehint)
{
Mix_MusicType type = MUS_NONE;
const char *dot;
// Adjusts namehint into a mere file extension component
if (namehint != NULL) {
dot = strrchr(namehint, '.');
if (dot != NULL) {
namehint = dot + 1;
}
}
else {
return type;
}
/* Copied almost directly from SDL_mixer. Originally meant to check file extensions
* to get a hint of what music type it should be.
* https://github.com/libsdl-org/SDL_mixer/blob/master/src/music.c#L586-L631 */
if (SDL_strcasecmp(namehint, "WAV") == 0) {
type = MUS_WAV;
}
else if (SDL_strcasecmp(namehint, "MID") == 0 ||
SDL_strcasecmp(namehint, "MIDI") == 0 ||
SDL_strcasecmp(namehint, "KAR") == 0) {
type = MUS_MID;
}
else if (SDL_strcasecmp(namehint, "OGG") == 0) {
type = MUS_OGG;
}
#ifdef MUS_OPUS
else if (SDL_strcasecmp(namehint, "OPUS") == 0) {
type = MUS_OPUS;
}
#endif
else if (SDL_strcasecmp(namehint, "FLAC") == 0) {
type = MUS_FLAC;
}
else if (SDL_strcasecmp(namehint, "MPG") == 0 ||
SDL_strcasecmp(namehint, "MPEG") == 0 ||
SDL_strcasecmp(namehint, "MP3") == 0 ||
SDL_strcasecmp(namehint, "MAD") == 0) {
type = MUS_MP3;
}
else if (SDL_strcasecmp(namehint, "669") == 0 ||
SDL_strcasecmp(namehint, "AMF") == 0 ||
SDL_strcasecmp(namehint, "AMS") == 0 ||
SDL_strcasecmp(namehint, "DBM") == 0 ||
SDL_strcasecmp(namehint, "DSM") == 0 ||
SDL_strcasecmp(namehint, "FAR") == 0 ||
SDL_strcasecmp(namehint, "IT") == 0 ||
SDL_strcasecmp(namehint, "MED") == 0 ||
SDL_strcasecmp(namehint, "MDL") == 0 ||
SDL_strcasecmp(namehint, "MOD") == 0 ||
SDL_strcasecmp(namehint, "MOL") == 0 ||
SDL_strcasecmp(namehint, "MTM") == 0 ||
SDL_strcasecmp(namehint, "NST") == 0 ||
SDL_strcasecmp(namehint, "OKT") == 0 ||
SDL_strcasecmp(namehint, "PTM") == 0 ||
SDL_strcasecmp(namehint, "S3M") == 0 ||
SDL_strcasecmp(namehint, "STM") == 0 ||
SDL_strcasecmp(namehint, "ULT") == 0 ||
SDL_strcasecmp(namehint, "UMX") == 0 ||
SDL_strcasecmp(namehint, "WOW") == 0 ||
SDL_strcasecmp(namehint, "XM") == 0) {
type = MUS_MOD;
}
return type;
}
Mix_Music *
_load_music(PyObject *obj, char *namehint) {
Mix_Music *new_music = NULL;
char* ext = NULL;
SDL_RWops *rw = NULL;
PyObject* _type = NULL;
PyObject* error = NULL;
PyObject* _traceback = NULL;
MIXER_INIT_CHECK();
rw = pgRWops_FromObject(obj);
if (rw == NULL) { /* stop on NULL, error already set is what we SHOULD do */
PyErr_Fetch(&_type, &error, &_traceback);
PyErr_SetObject(pgExc_SDLError, error);
Py_XDECREF(_type);
Py_XDECREF(_traceback);
return NULL;
}
if (namehint) {
ext = namehint;
} else {
ext = pgRWops_GetFileExtension(rw);
}
Py_BEGIN_ALLOW_THREADS
new_music = Mix_LoadMUSType_RW(rw, _get_type_from_hint(ext), SDL_TRUE);
Py_END_ALLOW_THREADS
if (!new_music) {
PyErr_SetString(pgExc_SDLError, SDL_GetError());
return NULL;
}
return new_music;
}
static PyObject *
music_load(PyObject *self, PyObject *args, PyObject *keywds)
{
Mix_Music *new_music = NULL;
PyObject *obj;
char *namehint = NULL;
static char *kwids[] = {"filename", "namehint", NULL};
if (!PyArg_ParseTupleAndKeywords(args, keywds, "O|s", kwids, &obj, &namehint))
return NULL;
MIXER_INIT_CHECK();
new_music = _load_music(obj, namehint);
if (new_music == NULL) // meaning it has an error to return
return NULL;
Py_BEGIN_ALLOW_THREADS
if (current_music != NULL)
{
Mix_FreeMusic(current_music);
current_music = NULL;
}
if (queue_music != NULL) {
Mix_FreeMusic(queue_music);
queue_music = NULL;
queue_music_loops = 0;
}
Py_END_ALLOW_THREADS
current_music = new_music;
Py_RETURN_NONE;
}
static PyObject *
music_unload(PyObject *self, PyObject *noarg)
{
MIXER_INIT_CHECK();
Py_BEGIN_ALLOW_THREADS
if (current_music) {
Mix_FreeMusic(current_music);
current_music = NULL;
}
if (queue_music) {
Mix_FreeMusic(queue_music);
queue_music = NULL;
queue_music_loops = 0;
}
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *
music_queue(PyObject *self, PyObject *args, PyObject *keywds)
{
Mix_Music *local_queue_music = NULL;
PyObject *obj;
int loops = 0;
char *namehint = NULL;
static char *kwids[] = {"filename", "namehint", "loops", NULL};
if (!PyArg_ParseTupleAndKeywords(args, keywds, "O|si", kwids, &obj, &namehint, &loops))
return NULL;
MIXER_INIT_CHECK();
queue_music_loops = loops;
local_queue_music = _load_music(obj, namehint);
if (local_queue_music == NULL) // meaning it has an error to return
return NULL;
Py_BEGIN_ALLOW_THREADS
/* Free any existing queued music. */
if (queue_music != NULL) {
Mix_FreeMusic(queue_music);
}
Py_END_ALLOW_THREADS
queue_music = local_queue_music;
Py_RETURN_NONE;
}
static PyMethodDef _music_methods[] = {
{"set_endevent", music_set_endevent, METH_VARARGS,
DOC_PYGAMEMIXERMUSICSETENDEVENT},
{"get_endevent", music_get_endevent, METH_NOARGS,
DOC_PYGAMEMIXERMUSICGETENDEVENT},
{"play", (PyCFunction)music_play, METH_VARARGS | METH_KEYWORDS,
DOC_PYGAMEMIXERMUSICPLAY},
{"get_busy", music_get_busy, METH_NOARGS,
DOC_PYGAMEMIXERMUSICGETBUSY},
{"fadeout", music_fadeout, METH_VARARGS, DOC_PYGAMEMIXERMUSICFADEOUT},
{"stop", music_stop, METH_NOARGS, DOC_PYGAMEMIXERMUSICSTOP},
{"pause", music_pause, METH_NOARGS,
DOC_PYGAMEMIXERMUSICPAUSE},
{"unpause", music_unpause, METH_NOARGS,
DOC_PYGAMEMIXERMUSICUNPAUSE},
{"rewind", music_rewind, METH_NOARGS,
DOC_PYGAMEMIXERMUSICREWIND},
{"set_volume", music_set_volume, METH_VARARGS,
DOC_PYGAMEMIXERMUSICSETVOLUME},
{"get_volume", music_get_volume, METH_NOARGS,
DOC_PYGAMEMIXERMUSICGETVOLUME},
{"set_pos", music_set_pos, METH_O,
DOC_PYGAMEMIXERMUSICSETPOS},
{"get_pos", music_get_pos, METH_NOARGS,
DOC_PYGAMEMIXERMUSICGETPOS},
{"load", (PyCFunction)music_load, METH_VARARGS | METH_KEYWORDS, DOC_PYGAMEMIXERMUSICLOAD},
{"unload", music_unload, METH_NOARGS, DOC_PYGAMEMIXERMUSICUNLOAD},
{"queue", (PyCFunction)music_queue, METH_VARARGS | METH_KEYWORDS, DOC_PYGAMEMIXERMUSICQUEUE},
{NULL, NULL, 0, NULL}};
MODINIT_DEFINE(mixer_music)
{
PyObject *module;
PyObject *cobj;
#if PY3
static struct PyModuleDef _module = {PyModuleDef_HEAD_INIT,
"mixer_music",
DOC_PYGAMEMIXERMUSIC,
-1,
_music_methods,
NULL,
NULL,
NULL,
NULL};
#endif
/* imported needed apis; Do this first so if there is an error
the module is not loaded.
*/
import_pygame_base();
if (PyErr_Occurred()) {
MODINIT_ERROR;
}
import_pygame_rwobject();
if (PyErr_Occurred()) {
MODINIT_ERROR;
}
import_pygame_event();
if (PyErr_Occurred()) {
MODINIT_ERROR;
}
/* create the module */
#if PY3
module = PyModule_Create(&_module);
#else
module = Py_InitModule3(MODPREFIX "mixer_music", _music_methods,
DOC_PYGAMEMIXERMUSIC);
#endif
if (module == NULL) {
MODINIT_ERROR;
}
cobj = PyCapsule_New(¤t_music, "pygame.music_mixer._MUSIC_POINTER",
NULL);
if (cobj == NULL) {
DECREF_MOD(module);
MODINIT_ERROR;
}
if (PyModule_AddObject(module, "_MUSIC_POINTER", cobj) < 0) {
Py_DECREF(cobj);
DECREF_MOD(module);
MODINIT_ERROR;
}
cobj =
PyCapsule_New(&queue_music, "pygame.music_mixer._QUEUE_POINTER", NULL);
if (cobj == NULL) {
DECREF_MOD(module);
MODINIT_ERROR;
}
if (PyModule_AddObject(module, "_QUEUE_POINTER", cobj) < 0) {
Py_DECREF(cobj);
DECREF_MOD(module);
MODINIT_ERROR;
}
MODINIT_RETURN(module);
}