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settings.pb.go
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settings.pb.go
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// Code generated by protoc-gen-go.
// source: settings.proto
// DO NOT EDIT!
package protos
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
type InventorySettings struct {
MaxPokemon int32 `protobuf:"varint,1,opt,name=max_pokemon,json=maxPokemon" json:"max_pokemon,omitempty"`
MaxBagItems int32 `protobuf:"varint,2,opt,name=max_bag_items,json=maxBagItems" json:"max_bag_items,omitempty"`
BasePokemon int32 `protobuf:"varint,3,opt,name=base_pokemon,json=basePokemon" json:"base_pokemon,omitempty"`
BaseBagItems int32 `protobuf:"varint,4,opt,name=base_bag_items,json=baseBagItems" json:"base_bag_items,omitempty"`
BaseEggs int32 `protobuf:"varint,5,opt,name=base_eggs,json=baseEggs" json:"base_eggs,omitempty"`
}
func (m *InventorySettings) Reset() { *m = InventorySettings{} }
func (m *InventorySettings) String() string { return proto.CompactTextString(m) }
func (*InventorySettings) ProtoMessage() {}
func (*InventorySettings) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{0} }
type FortSettings struct {
InteractionRangeMeters float64 `protobuf:"fixed64,1,opt,name=interaction_range_meters,json=interactionRangeMeters" json:"interaction_range_meters,omitempty"`
MaxTotalDeployedPokemon int32 `protobuf:"varint,2,opt,name=max_total_deployed_pokemon,json=maxTotalDeployedPokemon" json:"max_total_deployed_pokemon,omitempty"`
MaxPlayerDeployedPokemon int32 `protobuf:"varint,3,opt,name=max_player_deployed_pokemon,json=maxPlayerDeployedPokemon" json:"max_player_deployed_pokemon,omitempty"`
DeployStaminaMultiplier float64 `protobuf:"fixed64,4,opt,name=deploy_stamina_multiplier,json=deployStaminaMultiplier" json:"deploy_stamina_multiplier,omitempty"`
DeployAttackMultiplier float64 `protobuf:"fixed64,5,opt,name=deploy_attack_multiplier,json=deployAttackMultiplier" json:"deploy_attack_multiplier,omitempty"`
FarInteractionRangeMeters float64 `protobuf:"fixed64,6,opt,name=far_interaction_range_meters,json=farInteractionRangeMeters" json:"far_interaction_range_meters,omitempty"`
}
func (m *FortSettings) Reset() { *m = FortSettings{} }
func (m *FortSettings) String() string { return proto.CompactTextString(m) }
func (*FortSettings) ProtoMessage() {}
func (*FortSettings) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{1} }
type LevelSettings struct {
TrainerCpModifier float64 `protobuf:"fixed64,2,opt,name=trainer_cp_modifier,json=trainerCpModifier" json:"trainer_cp_modifier,omitempty"`
TrainerDifficultyModifier float64 `protobuf:"fixed64,3,opt,name=trainer_difficulty_modifier,json=trainerDifficultyModifier" json:"trainer_difficulty_modifier,omitempty"`
}
func (m *LevelSettings) Reset() { *m = LevelSettings{} }
func (m *LevelSettings) String() string { return proto.CompactTextString(m) }
func (*LevelSettings) ProtoMessage() {}
func (*LevelSettings) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{2} }
type GlobalSettings struct {
FortSettings *FortSettings `protobuf:"bytes,2,opt,name=fort_settings,json=fortSettings" json:"fort_settings,omitempty"`
MapSettings *MapSettings `protobuf:"bytes,3,opt,name=map_settings,json=mapSettings" json:"map_settings,omitempty"`
LevelSettings *LevelSettings `protobuf:"bytes,4,opt,name=level_settings,json=levelSettings" json:"level_settings,omitempty"`
InventorySettings *InventorySettings `protobuf:"bytes,5,opt,name=inventory_settings,json=inventorySettings" json:"inventory_settings,omitempty"`
MinimumClientVersion string `protobuf:"bytes,6,opt,name=minimum_client_version,json=minimumClientVersion" json:"minimum_client_version,omitempty"`
}
func (m *GlobalSettings) Reset() { *m = GlobalSettings{} }
func (m *GlobalSettings) String() string { return proto.CompactTextString(m) }
func (*GlobalSettings) ProtoMessage() {}
func (*GlobalSettings) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{3} }
func (m *GlobalSettings) GetFortSettings() *FortSettings {
if m != nil {
return m.FortSettings
}
return nil
}
func (m *GlobalSettings) GetMapSettings() *MapSettings {
if m != nil {
return m.MapSettings
}
return nil
}
func (m *GlobalSettings) GetLevelSettings() *LevelSettings {
if m != nil {
return m.LevelSettings
}
return nil
}
func (m *GlobalSettings) GetInventorySettings() *InventorySettings {
if m != nil {
return m.InventorySettings
}
return nil
}
type DownloadSettingsAction struct {
Hash string `protobuf:"bytes,1,opt,name=hash" json:"hash,omitempty"`
}
func (m *DownloadSettingsAction) Reset() { *m = DownloadSettingsAction{} }
func (m *DownloadSettingsAction) String() string { return proto.CompactTextString(m) }
func (*DownloadSettingsAction) ProtoMessage() {}
func (*DownloadSettingsAction) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{4} }
type MapSettings struct {
PokemonVisibleRange float64 `protobuf:"fixed64,1,opt,name=pokemon_visible_range,json=pokemonVisibleRange" json:"pokemon_visible_range,omitempty"`
PokeNavRangeMeters float64 `protobuf:"fixed64,2,opt,name=poke_nav_range_meters,json=pokeNavRangeMeters" json:"poke_nav_range_meters,omitempty"`
EncounterRangeMeters float64 `protobuf:"fixed64,3,opt,name=encounter_range_meters,json=encounterRangeMeters" json:"encounter_range_meters,omitempty"`
GetMapObjectsMinRefreshSeconds float32 `protobuf:"fixed32,4,opt,name=get_map_objects_min_refresh_seconds,json=getMapObjectsMinRefreshSeconds" json:"get_map_objects_min_refresh_seconds,omitempty"`
GetMapObjectsMaxRefreshSeconds float32 `protobuf:"fixed32,5,opt,name=get_map_objects_max_refresh_seconds,json=getMapObjectsMaxRefreshSeconds" json:"get_map_objects_max_refresh_seconds,omitempty"`
GetMapObjectsMinDistanceMeters float32 `protobuf:"fixed32,6,opt,name=get_map_objects_min_distance_meters,json=getMapObjectsMinDistanceMeters" json:"get_map_objects_min_distance_meters,omitempty"`
GoogleMapsApiKey string `protobuf:"bytes,7,opt,name=google_maps_api_key,json=googleMapsApiKey" json:"google_maps_api_key,omitempty"`
}
func (m *MapSettings) Reset() { *m = MapSettings{} }
func (m *MapSettings) String() string { return proto.CompactTextString(m) }
func (*MapSettings) ProtoMessage() {}
func (*MapSettings) Descriptor() ([]byte, []int) { return fileDescriptor11, []int{5} }
func init() {
proto.RegisterType((*InventorySettings)(nil), "POGOProtos.Settings.InventorySettings")
proto.RegisterType((*FortSettings)(nil), "POGOProtos.Settings.FortSettings")
proto.RegisterType((*LevelSettings)(nil), "POGOProtos.Settings.LevelSettings")
proto.RegisterType((*GlobalSettings)(nil), "POGOProtos.Settings.GlobalSettings")
proto.RegisterType((*DownloadSettingsAction)(nil), "POGOProtos.Settings.DownloadSettingsAction")
proto.RegisterType((*MapSettings)(nil), "POGOProtos.Settings.MapSettings")
}
func init() { proto.RegisterFile("settings.proto", fileDescriptor11) }
var fileDescriptor11 = []byte{
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