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data.pb.go
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// Code generated by protoc-gen-go.
// source: data.proto
// DO NOT EDIT!
package protos
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// Ignoring public import of CameraTarget from enums.proto
// Ignoring public import of PokemonRarity from enums.proto
// Ignoring public import of ItemCategory from enums.proto
// Ignoring public import of Gender from enums.proto
// Ignoring public import of PokemonId from enums.proto
// Ignoring public import of BadgeType from enums.proto
// Ignoring public import of TutorialState from enums.proto
// Ignoring public import of CameraInterpolation from enums.proto
// Ignoring public import of PokemonMovementType from enums.proto
// Ignoring public import of PokemonMove from enums.proto
// Ignoring public import of Platform from enums.proto
// Ignoring public import of TeamColor from enums.proto
// Ignoring public import of HoloIapItemCategory from enums.proto
// Ignoring public import of ActivityType from enums.proto
// Ignoring public import of PokemonFamilyId from enums.proto
// Ignoring public import of ItemEffect from enums.proto
// Ignoring public import of PokemonType from enums.proto
// Ignoring public import of ContactSettings from data_player.proto
// Ignoring public import of DailyBonus from data_player.proto
// Ignoring public import of PlayerCurrency from data_player.proto
// Ignoring public import of Currency from data_player.proto
// Ignoring public import of PlayerAvatar from data_player.proto
// Ignoring public import of PlayerCamera from data_player.proto
// Ignoring public import of EquippedBadge from data_player.proto
// Ignoring public import of PlayerStats from data_player.proto
// Ignoring public import of PlayerPublicProfile from data_player.proto
// Ignoring public import of ItemData from inventory_item.proto
// Ignoring public import of ItemAward from inventory_item.proto
// Ignoring public import of ItemType from inventory_item.proto
// Ignoring public import of ItemId from inventory_item.proto
type PokedexEntry struct {
PokemonId PokemonId `protobuf:"varint,1,opt,name=pokemon_id,json=pokemonId,enum=POGOProtos.Enums.PokemonId" json:"pokemon_id,omitempty"`
TimesEncountered int32 `protobuf:"varint,2,opt,name=times_encountered,json=timesEncountered" json:"times_encountered,omitempty"`
TimesCaptured int32 `protobuf:"varint,3,opt,name=times_captured,json=timesCaptured" json:"times_captured,omitempty"`
EvolutionStonePieces int32 `protobuf:"varint,4,opt,name=evolution_stone_pieces,json=evolutionStonePieces" json:"evolution_stone_pieces,omitempty"`
EvolutionStones int32 `protobuf:"varint,5,opt,name=evolution_stones,json=evolutionStones" json:"evolution_stones,omitempty"`
}
func (m *PokedexEntry) Reset() { *m = PokedexEntry{} }
func (m *PokedexEntry) String() string { return proto.CompactTextString(m) }
func (*PokedexEntry) ProtoMessage() {}
func (*PokedexEntry) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{0} }
type PlayerData struct {
CreationTimestampMs int64 `protobuf:"varint,1,opt,name=creation_timestamp_ms,json=creationTimestampMs" json:"creation_timestamp_ms,omitempty"`
Username string `protobuf:"bytes,2,opt,name=username" json:"username,omitempty"`
Team TeamColor `protobuf:"varint,5,opt,name=team,enum=POGOProtos.Enums.TeamColor" json:"team,omitempty"`
TutorialState []TutorialState `protobuf:"varint,7,rep,packed,name=tutorial_state,json=tutorialState,enum=POGOProtos.Enums.TutorialState" json:"tutorial_state,omitempty"`
Avatar *PlayerAvatar `protobuf:"bytes,8,opt,name=avatar" json:"avatar,omitempty"`
MaxPokemonStorage int32 `protobuf:"varint,9,opt,name=max_pokemon_storage,json=maxPokemonStorage" json:"max_pokemon_storage,omitempty"`
MaxItemStorage int32 `protobuf:"varint,10,opt,name=max_item_storage,json=maxItemStorage" json:"max_item_storage,omitempty"`
DailyBonus *DailyBonus `protobuf:"bytes,11,opt,name=daily_bonus,json=dailyBonus" json:"daily_bonus,omitempty"`
EquippedBadge *EquippedBadge `protobuf:"bytes,12,opt,name=equipped_badge,json=equippedBadge" json:"equipped_badge,omitempty"`
ContactSettings *ContactSettings `protobuf:"bytes,13,opt,name=contact_settings,json=contactSettings" json:"contact_settings,omitempty"`
Currencies []*Currency `protobuf:"bytes,14,rep,name=currencies" json:"currencies,omitempty"`
}
func (m *PlayerData) Reset() { *m = PlayerData{} }
func (m *PlayerData) String() string { return proto.CompactTextString(m) }
func (*PlayerData) ProtoMessage() {}
func (*PlayerData) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{1} }
func (m *PlayerData) GetAvatar() *PlayerAvatar {
if m != nil {
return m.Avatar
}
return nil
}
func (m *PlayerData) GetDailyBonus() *DailyBonus {
if m != nil {
return m.DailyBonus
}
return nil
}
func (m *PlayerData) GetEquippedBadge() *EquippedBadge {
if m != nil {
return m.EquippedBadge
}
return nil
}
func (m *PlayerData) GetContactSettings() *ContactSettings {
if m != nil {
return m.ContactSettings
}
return nil
}
func (m *PlayerData) GetCurrencies() []*Currency {
if m != nil {
return m.Currencies
}
return nil
}
type AssetDigestEntry struct {
AssetId string `protobuf:"bytes,1,opt,name=asset_id,json=assetId" json:"asset_id,omitempty"`
BundleName string `protobuf:"bytes,2,opt,name=bundle_name,json=bundleName" json:"bundle_name,omitempty"`
Version int64 `protobuf:"varint,3,opt,name=version" json:"version,omitempty"`
Checksum uint32 `protobuf:"fixed32,4,opt,name=checksum" json:"checksum,omitempty"`
Size int32 `protobuf:"varint,5,opt,name=size" json:"size,omitempty"`
Key []byte `protobuf:"bytes,6,opt,name=key,proto3" json:"key,omitempty"`
}
func (m *AssetDigestEntry) Reset() { *m = AssetDigestEntry{} }
func (m *AssetDigestEntry) String() string { return proto.CompactTextString(m) }
func (*AssetDigestEntry) ProtoMessage() {}
func (*AssetDigestEntry) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{2} }
type PlayerBadge struct {
BadgeType BadgeType `protobuf:"varint,1,opt,name=badge_type,json=badgeType,enum=POGOProtos.Enums.BadgeType" json:"badge_type,omitempty"`
Rank int32 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"`
StartValue int32 `protobuf:"varint,3,opt,name=start_value,json=startValue" json:"start_value,omitempty"`
EndValue int32 `protobuf:"varint,4,opt,name=end_value,json=endValue" json:"end_value,omitempty"`
CurrentValue float64 `protobuf:"fixed64,5,opt,name=current_value,json=currentValue" json:"current_value,omitempty"`
}
func (m *PlayerBadge) Reset() { *m = PlayerBadge{} }
func (m *PlayerBadge) String() string { return proto.CompactTextString(m) }
func (*PlayerBadge) ProtoMessage() {}
func (*PlayerBadge) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{3} }
type DownloadUrlEntry struct {
AssetId string `protobuf:"bytes,1,opt,name=asset_id,json=assetId" json:"asset_id,omitempty"`
Url string `protobuf:"bytes,2,opt,name=url" json:"url,omitempty"`
Size int32 `protobuf:"varint,3,opt,name=size" json:"size,omitempty"`
Checksum uint32 `protobuf:"varint,4,opt,name=checksum" json:"checksum,omitempty"`
}
func (m *DownloadUrlEntry) Reset() { *m = DownloadUrlEntry{} }
func (m *DownloadUrlEntry) String() string { return proto.CompactTextString(m) }
func (*DownloadUrlEntry) ProtoMessage() {}
func (*DownloadUrlEntry) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{4} }
type PokemonData struct {
Id uint64 `protobuf:"fixed64,1,opt,name=id" json:"id,omitempty"`
PokemonId PokemonId `protobuf:"varint,2,opt,name=pokemon_id,json=pokemonId,enum=POGOProtos.Enums.PokemonId" json:"pokemon_id,omitempty"`
Cp int32 `protobuf:"varint,3,opt,name=cp" json:"cp,omitempty"`
Stamina int32 `protobuf:"varint,4,opt,name=stamina" json:"stamina,omitempty"`
StaminaMax int32 `protobuf:"varint,5,opt,name=stamina_max,json=staminaMax" json:"stamina_max,omitempty"`
Move_1 PokemonMove `protobuf:"varint,6,opt,name=move_1,json=move1,enum=POGOProtos.Enums.PokemonMove" json:"move_1,omitempty"`
Move_2 PokemonMove `protobuf:"varint,7,opt,name=move_2,json=move2,enum=POGOProtos.Enums.PokemonMove" json:"move_2,omitempty"`
DeployedFortId string `protobuf:"bytes,8,opt,name=deployed_fort_id,json=deployedFortId" json:"deployed_fort_id,omitempty"`
OwnerName string `protobuf:"bytes,9,opt,name=owner_name,json=ownerName" json:"owner_name,omitempty"`
IsEgg bool `protobuf:"varint,10,opt,name=is_egg,json=isEgg" json:"is_egg,omitempty"`
EggKmWalkedTarget float64 `protobuf:"fixed64,11,opt,name=egg_km_walked_target,json=eggKmWalkedTarget" json:"egg_km_walked_target,omitempty"`
EggKmWalkedStart float64 `protobuf:"fixed64,12,opt,name=egg_km_walked_start,json=eggKmWalkedStart" json:"egg_km_walked_start,omitempty"`
Origin int32 `protobuf:"varint,14,opt,name=origin" json:"origin,omitempty"`
HeightM float32 `protobuf:"fixed32,15,opt,name=height_m,json=heightM" json:"height_m,omitempty"`
WeightKg float32 `protobuf:"fixed32,16,opt,name=weight_kg,json=weightKg" json:"weight_kg,omitempty"`
IndividualAttack int32 `protobuf:"varint,17,opt,name=individual_attack,json=individualAttack" json:"individual_attack,omitempty"`
IndividualDefense int32 `protobuf:"varint,18,opt,name=individual_defense,json=individualDefense" json:"individual_defense,omitempty"`
IndividualStamina int32 `protobuf:"varint,19,opt,name=individual_stamina,json=individualStamina" json:"individual_stamina,omitempty"`
CpMultiplier float32 `protobuf:"fixed32,20,opt,name=cp_multiplier,json=cpMultiplier" json:"cp_multiplier,omitempty"`
Pokeball ItemId `protobuf:"varint,21,opt,name=pokeball,enum=POGOProtos.Inventory.Item.ItemId" json:"pokeball,omitempty"`
CapturedCellId uint64 `protobuf:"varint,22,opt,name=captured_cell_id,json=capturedCellId" json:"captured_cell_id,omitempty"`
BattlesAttacked int32 `protobuf:"varint,23,opt,name=battles_attacked,json=battlesAttacked" json:"battles_attacked,omitempty"`
BattlesDefended int32 `protobuf:"varint,24,opt,name=battles_defended,json=battlesDefended" json:"battles_defended,omitempty"`
EggIncubatorId string `protobuf:"bytes,25,opt,name=egg_incubator_id,json=eggIncubatorId" json:"egg_incubator_id,omitempty"`
CreationTimeMs uint64 `protobuf:"varint,26,opt,name=creation_time_ms,json=creationTimeMs" json:"creation_time_ms,omitempty"`
NumUpgrades int32 `protobuf:"varint,27,opt,name=num_upgrades,json=numUpgrades" json:"num_upgrades,omitempty"`
AdditionalCpMultiplier float32 `protobuf:"fixed32,28,opt,name=additional_cp_multiplier,json=additionalCpMultiplier" json:"additional_cp_multiplier,omitempty"`
Favorite int32 `protobuf:"varint,29,opt,name=favorite" json:"favorite,omitempty"`
Nickname string `protobuf:"bytes,30,opt,name=nickname" json:"nickname,omitempty"`
FromFort int32 `protobuf:"varint,31,opt,name=from_fort,json=fromFort" json:"from_fort,omitempty"`
}
func (m *PokemonData) Reset() { *m = PokemonData{} }
func (m *PokemonData) String() string { return proto.CompactTextString(m) }
func (*PokemonData) ProtoMessage() {}
func (*PokemonData) Descriptor() ([]byte, []int) { return fileDescriptor3, []int{5} }
func init() {
proto.RegisterType((*PokedexEntry)(nil), "POGOProtos.Data.PokedexEntry")
proto.RegisterType((*PlayerData)(nil), "POGOProtos.Data.PlayerData")
proto.RegisterType((*AssetDigestEntry)(nil), "POGOProtos.Data.AssetDigestEntry")
proto.RegisterType((*PlayerBadge)(nil), "POGOProtos.Data.PlayerBadge")
proto.RegisterType((*DownloadUrlEntry)(nil), "POGOProtos.Data.DownloadUrlEntry")
proto.RegisterType((*PokemonData)(nil), "POGOProtos.Data.PokemonData")
}
func init() { proto.RegisterFile("data.proto", fileDescriptor3) }
var fileDescriptor3 = []byte{
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