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LayoutHelpers-generated.cs
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LayoutHelpers-generated.cs
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//
// Copyright (c) 2004-2019 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of Jaroslaw Kowalski nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
using System;
using System.Globalization;
using NLog.Common;
using NLog.Layouts;
namespace NLog.Internal
{
internal static class LayoutHelpers
{
/// <summary>
/// Render the event info as parse as <c>short</c>
/// </summary>
/// <param name="layout">current layout</param>
/// <param name="logEvent"></param>
/// <param name="defaultValue">default value when the render </param>
/// <param name="layoutName">layout name for log message to internal log when logging fails</param>
/// <returns></returns>
public static short RenderShort(this Layout layout, LogEventInfo logEvent, short defaultValue, string layoutName)
{
if (layout == null)
{
InternalLogger.Debug(layoutName + " is null so default value of " + defaultValue);
return defaultValue;
}
if (logEvent == null)
{
InternalLogger.Debug(layoutName + ": logEvent is null so default value of " + defaultValue);
return defaultValue;
}
var rendered = layout.Render(logEvent);
short result;
// NumberStyles.Integer is default of Convert.ToInt16
// CultureInfo.InvariantCulture is backwards-compatible.
if (!short.TryParse(rendered, NumberStyles.Integer, CultureInfo.InvariantCulture, out result))
{
InternalLogger.Warn(layoutName + ": parse of value '" + rendered + "' failed, return " + defaultValue);
return defaultValue;
}
return result;
}
/// <summary>
/// Render the event info as parse as <c>int</c>
/// </summary>
/// <param name="layout">current layout</param>
/// <param name="logEvent"></param>
/// <param name="defaultValue">default value when the render </param>
/// <param name="layoutName">layout name for log message to internal log when logging fails</param>
/// <returns></returns>
public static int RenderInt(this Layout layout, LogEventInfo logEvent, int defaultValue, string layoutName)
{
if (layout == null)
{
InternalLogger.Debug(layoutName + " is null so default value of " + defaultValue);
return defaultValue;
}
if (logEvent == null)
{
InternalLogger.Debug(layoutName + ": logEvent is null so default value of " + defaultValue);
return defaultValue;
}
var rendered = layout.Render(logEvent);
int result;
// NumberStyles.Integer is default of Convert.ToInt16
// CultureInfo.InvariantCulture is backwards-compatibility.
if (!int.TryParse(rendered, NumberStyles.Integer, CultureInfo.InvariantCulture, out result))
{
InternalLogger.Warn(layoutName + ": parse of value '" + rendered + "' failed, return " + defaultValue);
return defaultValue;
}
return result;
}
/// <summary>
/// Render the event info as parse as <c>bool</c>
/// </summary>
/// <param name="layout">current layout</param>
/// <param name="logEvent"></param>
/// <param name="defaultValue">default value when the render </param>
/// <param name="layoutName">layout name for log message to internal log when logging fails</param>
/// <returns></returns>
public static bool RenderBool(this Layout layout, LogEventInfo logEvent, bool defaultValue, string layoutName)
{
if (layout == null)
{
InternalLogger.Debug(layoutName + " is null so default value of " + defaultValue);
return defaultValue;
}
if (logEvent == null)
{
InternalLogger.Debug(layoutName + ": logEvent is null so default value of " + defaultValue);
return defaultValue;
}
var rendered = layout.Render(logEvent);
bool result;
if (!bool.TryParse(rendered, out result))
{
InternalLogger.Warn(layoutName + ": parse of value '" + rendered + "' failed, return " + defaultValue);
return defaultValue;
}
return result;
}
}
}