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WindowsMultiProcessFileAppender.cs
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WindowsMultiProcessFileAppender.cs
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//
// Copyright (c) 2004-2019 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of Jaroslaw Kowalski nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
#if !SILVERLIGHT && !__IOS__ && !__ANDROID__ && !MONO && !NETSTANDARD
namespace NLog.Internal.FileAppenders
{
using System;
using System.IO;
using System.Security;
using System.Threading;
using NLog.Common;
/// <summary>
/// Provides a multiprocess-safe atomic file append while
/// keeping the files open.
/// </summary>
[SecuritySafeCritical]
internal class WindowsMultiProcessFileAppender : BaseMutexFileAppender
{
public static readonly IFileAppenderFactory TheFactory = new Factory();
private FileStream _fileStream;
private readonly FileCharacteristicsHelper _fileCharacteristicsHelper;
/// <summary>
/// Initializes a new instance of the <see cref="WindowsMultiProcessFileAppender" /> class.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <param name="parameters">The parameters.</param>
public WindowsMultiProcessFileAppender(string fileName, ICreateFileParameters parameters) : base(fileName, parameters)
{
try
{
CreateAppendOnlyFile(fileName);
_fileCharacteristicsHelper = FileCharacteristicsHelper.CreateHelper(parameters.ForceManaged);
}
catch
{
if (_fileStream != null)
_fileStream.Dispose();
_fileStream = null;
throw;
}
}
/// <summary>
/// Creates or opens a file in a special mode, so that writes are automatically
/// as atomic writes at the file end.
/// See also "UnixMultiProcessFileAppender" which does a similar job on *nix platforms.
/// </summary>
/// <param name="fileName">File to create or open</param>
private void CreateAppendOnlyFile(string fileName)
{
string dir = Path.GetDirectoryName(fileName);
if (!Directory.Exists(dir))
{
if (!CreateFileParameters.CreateDirs)
{
throw new DirectoryNotFoundException(dir);
}
Directory.CreateDirectory(dir);
}
var fileShare = FileShare.ReadWrite;
if (CreateFileParameters.EnableFileDelete)
fileShare |= FileShare.Delete;
try
{
bool fileExists = File.Exists(fileName);
// https://blogs.msdn.microsoft.com/oldnewthing/20151127-00/?p=92211/
// https://msdn.microsoft.com/en-us/library/ff548289.aspx
// If only the FILE_APPEND_DATA and SYNCHRONIZE flags are set, the caller can write only to the end of the file,
// and any offset information about writes to the file is ignored.
// However, the file will automatically be extended as necessary for this type of write operation.
_fileStream = new FileStream(
fileName,
FileMode.Append,
System.Security.AccessControl.FileSystemRights.AppendData | System.Security.AccessControl.FileSystemRights.Synchronize, // <- Atomic append
fileShare,
1, // No internal buffer, write directly from user-buffer
FileOptions.None);
long filePosition = _fileStream.Position;
if (fileExists || filePosition > 0)
{
CreationTimeUtc = File.GetCreationTimeUtc(FileName);
if (CreationTimeUtc < DateTime.UtcNow - TimeSpan.FromSeconds(2) && filePosition == 0)
{
// File wasn't created "almost now".
// This could mean creation time has tunneled through from another file (see comment below).
Thread.Sleep(50);
// Having waited for a short amount of time usually means the file creation process has continued
// code execution just enough to the above point where it has fixed up the creation time.
CreationTimeUtc = File.GetCreationTimeUtc(FileName);
}
}
else
{
// We actually created the file and eventually concurrent processes
// may have opened the same file in between.
// Only the one process creating the file should adjust the file creation time
// to avoid being thwarted by Windows' Tunneling capabilities (https://support.microsoft.com/en-us/kb/172190).
// Unfortunately we can't use the native SetFileTime() to prevent opening the file 2nd time.
// This would require another desiredAccess flag which would disable the atomic append feature.
// See also UpdateCreationTime()
CreationTimeUtc = DateTime.UtcNow;
File.SetCreationTimeUtc(FileName, CreationTimeUtc);
}
}
catch
{
if (_fileStream != null)
_fileStream.Dispose();
_fileStream = null;
throw;
}
}
/// <summary>
/// Writes the specified bytes.
/// </summary>
/// <param name="bytes">The bytes array.</param>
/// <param name="offset">The bytes array offset.</param>
/// <param name="count">The number of bytes.</param>
public override void Write(byte[] bytes, int offset, int count)
{
if (_fileStream != null)
{
_fileStream.Write(bytes, offset, count);
}
}
/// <summary>
/// Closes this instance.
/// </summary>
public override void Close()
{
if (_fileStream == null)
{
return;
}
InternalLogger.Trace("Closing '{0}'", FileName);
try
{
_fileStream?.Dispose();
}
catch (Exception ex)
{
InternalLogger.Warn(ex, "Failed to close file '{0}'", FileName);
Thread.Sleep(1); // Artificial delay to avoid hammering a bad file location
}
finally
{
_fileStream = null;
}
}
/// <summary>
/// Flushes this instance.
/// </summary>
public override void Flush()
{
// do nothing, the file is written directly
}
public override DateTime? GetFileCreationTimeUtc()
{
return CreationTimeUtc; // File is kept open, so creation time is static
}
/// <summary>
/// Gets the length in bytes of the file associated with the appender.
/// </summary>
/// <returns>A long value representing the length of the file in bytes.</returns>
public override long? GetFileLength()
{
var fileChars = GetFileCharacteristics();
return fileChars?.FileLength;
}
private FileCharacteristics GetFileCharacteristics()
{
//todo not efficient to read all the whole FileCharacteristics and then using one property
return _fileCharacteristicsHelper.GetFileCharacteristics(FileName, _fileStream);
}
/// <summary>
/// Factory class.
/// </summary>
private class Factory : IFileAppenderFactory
{
/// <summary>
/// Opens the appender for given file name and parameters.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <param name="parameters">Creation parameters.</param>
/// <returns>
/// Instance of <see cref="BaseFileAppender"/> which can be used to write to the file.
/// </returns>
BaseFileAppender IFileAppenderFactory.Open(string fileName, ICreateFileParameters parameters)
{
return new WindowsMultiProcessFileAppender(fileName, parameters);
}
}
}
}
#endif