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Looking through CI failures on main commits, it looks like it boils down to two flaky tests on the Chrome/macOS job:
Map.TouchZoom Layer is rendered correctly while pinch zoom when zoomAnim is false
GridLayer number of 256px tiles loaded in synchronous animated grid @800x600px Loads 290, unloads 275 tiles on MAD-TRD timeout (>10s)
Would be nice to fix this — flakiness is very detrimental to development process. Aditionally, the second issue is the longest test we have (9–10s) — fixing it will probably involve making it shorter in duration.
The text was updated successfully, but these errors were encountered:
Hello @mourner, the first test case was done with @Falke-Design's help in #8794. I'm unfamiliar with the test tool, so I'm sorry I can't give some useful ideas on improving the reliability.
Looking through CI failures on
main
commits, it looks like it boils down to two flaky tests on the Chrome/macOS job:Map.TouchZoom Layer is rendered correctly while pinch zoom when zoomAnim is false
GridLayer number of 256px tiles loaded in synchronous animated grid @800x600px Loads 290, unloads 275 tiles on MAD-TRD
timeout (>10s)Would be nice to fix this — flakiness is very detrimental to development process. Aditionally, the second issue is the longest test we have (9–10s) — fixing it will probably involve making it shorter in duration.
The text was updated successfully, but these errors were encountered: