forked from bwmarrin/discordgo
/
main.go
73 lines (64 loc) · 1.67 KB
/
main.go
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package main
import (
"flag"
"fmt"
"log"
"os"
"os/signal"
"strings"
"time"
"github.com/bwmarrin/discordgo"
)
// Flags
var (
BotToken = flag.String("token", "", "Bot token")
)
const timeout time.Duration = time.Second * 10
var games map[string]time.Time = make(map[string]time.Time)
func main() {
flag.Parse()
s, _ := discordgo.New("Bot " + *BotToken)
s.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) {
fmt.Println("Bot is ready")
})
s.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
if strings.Contains(m.Content, "ping") {
if ch, err := s.State.Channel(m.ChannelID); err != nil || !ch.IsThread() {
thread, err := s.StartMessageThreadComplex(m.ChannelID, m.ID, &discordgo.ThreadStart{
Name: "Pong game with " + m.Author.Username,
AutoArchiveDuration: 60,
Invitable: false,
RateLimitPerUser: 10,
})
if err != nil {
panic(err)
}
_, _ = s.ChannelMessageSend(thread.ID, "pong")
m.ChannelID = thread.ID
} else {
_, _ = s.ChannelMessageSendReply(m.ChannelID, "pong", m.Reference())
}
games[m.ChannelID] = time.Now()
<-time.After(timeout)
if time.Since(games[m.ChannelID]) >= timeout {
_, err := s.ChannelEditComplex(m.ChannelID, &discordgo.ChannelEdit{
Archived: true,
Locked: true,
})
if err != nil {
panic(err)
}
}
}
})
s.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged)
err := s.Open()
if err != nil {
log.Fatalf("Cannot open the session: %v", err)
}
defer s.Close()
stop := make(chan os.Signal, 1)
signal.Notify(stop, os.Interrupt)
<-stop
log.Println("Graceful shutdown")
}