Defines the event with the specified state.
- System.Object
- InteractableFacadeEventProxyEmitter.UnityEvent
[Serializable]
public class UnityEvent : InteractableFacadeEventProxyEmitter.UnityEvent<InteractableFacade>
Defines the event with the specified state.
[Serializable]
public class UnityEvent : InteractableFacadeEventProxyEmitter.UnityEvent<InteractableFacade>