Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

not actually an issue just new #6

Open
RhythmicGaming opened this issue Oct 10, 2019 · 1 comment
Open

not actually an issue just new #6

RhythmicGaming opened this issue Oct 10, 2019 · 1 comment

Comments

@RhythmicGaming
Copy link

sorry to leave this here i wasnt sure how else to contact you, i read your paper on hackernoon and had to find a way. I've been working on a similar project and was hoping you could take a look at some point, my model takes mtg arenas output files and will hopefully start playing them against eachother to find optimization then run the lists against my available cards to find the best option, however if we can take that a step further and have it build the lists itself it could be a constantly mining method to finding the most fun games of magic possible. As a 3 times mcq player adding more fun to a game i play so often is a huge deal so i began this as a training project for string slicing as part of my new job and my boss is letting me run with it. please feel free to email me at jsawdon@wonkatonkwa.com. hope this reaches you and youre well!

@RhythmicGaming
Copy link
Author

oh and anyone interested in furthering this concept should also feel free to contact me at the above address, this does not seem to be a one person... or even one institution job.. (MIT and harvard have both tried and only got so far)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant